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I want to make a recipe for my new potion. The potion appears in game and the affect does what I want it to do. The only problem is that the recipe doesn't work.

 

I have been told to use this code to make it register, (I have the function called in the pre-initialization phase)

 

    private static void registerPotionMixes()
    {
        PotionHelper.addMix(PotionTypes.AWKWARD, ModItems.TWINE, PotionInit.TWINE_RUM);
    }

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