Posted May 8, 201312 yr I have a Throwable item but for some reason its not rendering the item when thrown. Main @Init method EntityRegistry.registerModEntity(EntityZeusLightningBolt.class, "Zeus Lightning Bolt", 2, this, 250, 5, false); RenderingRegistry.registerEntityRenderingHandler(EntityZeusLightningBolt.class, new RenderZeusLightningBolt(Main.ZeusSword)); [code] EntityZeusLightningBolt [code] public class ItemZuesLightningBolt extends ItemSword { @Override @SideOnly(Side.CLIENT) public void updateIcons(IconRegister iconRegistry) { this.iconIndex = iconRegistry.registerIcon("TestMod:EntityLightningBolt"); } public ItemZuesLightningBolt(int ID, EnumToolMaterial m, String name) { super(ID, m, name); } public ItemStack onItemRightClick(ItemStack item, World w, EntityPlayer p) { if (!p.capabilities.isCreativeMode) { item.damageItem(1, p); } if (!w.isRemote) { w.spawnEntityInWorld(new EntityZeusLightningBolt(w, p)); } return item; } } and finally my render class public class RenderZeusLightningBolt extends RenderSnowball { public RenderZeusLightningBolt(Item item) { super(item); } } public class EntityZeusLightningBolt extends EntityThrowable { public EntityZeusLightningBolt(World w) { super(w); } public EntityZeusLightningBolt(World w, EntityLiving par2EntityLiving) { super(w, par2EntityLiving); } public EntityZeusLightningBolt(World w, double par2, double par4, double par6) { super(w, par2, par4, par6); } protected void onImpact(MovingObjectPosition MOP) { if (MOP.entityHit != null) { EntityLiving e = (EntityLiving) MOP.entityHit; e.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), 0); WorldUtils.strikeThunderAtEntity(e, 0); } if(MOP.typeOfHit == EnumMovingObjectType.TILE) { World w = this.worldObj; WorldUtils.strikeThunderAtBlock(w, MOP.blockX, MOP.blockY, MOP.blockZ, 0); } if (!this.worldObj.isRemote) { this.setDead(); } } }
May 8, 201312 yr Common error is to forget set proper coordinates. Could you post EntityZeusLightningBolt (the code tag seems broken)? mnn.getNativeLang() != English If I helped you please click on the "thank you" button.
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