Posted March 24, 20205 yr Hello! I am try to run minecraft with mods, and I keep getting this error: The game crashed whilst initializing game Error: java.lang.IllegalStateException: GLFW error before init: [0x10008]Win32: Failed to create interface Here are the mods I am attempting to use. I am using the current recommended version of forge (1.15.2 - 31.1.0), but the same error appeared when I tried using 1.15.2 - 31.1.27. Here's the crash report as well: Spoiler ---- Minecraft Crash Report ---- // Don't be sad, have a hug! <3 Time: 3/24/20 6:20 PM Description: Initializing game java.lang.IllegalStateException: GLFW error before init: [0x10008]Win32: Failed to create interface at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading} at com.mojang.blaze3d.platform.GLX$$Lambda$1966/2092225774.accept(Unknown Source) ~[?:?] {} at net.minecraft.client.MainWindow.func_211162_a(SourceFile:136) ~[?:?] {re:classloading} at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading} at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:996) ~[?:?] {re:classloading} at net.minecraft.client.Minecraft.<init>(Minecraft.java:372) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(SourceFile:166) [?:?] {re:classloading} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {} at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:56) [forge-1.15.2-31.1.0.jar:31.1] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$455/28612052.call(Unknown Source) [forge-1.15.2-31.1.0.jar:31.1] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-5.0.0-milestone.4.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-5.0.0-milestone.4.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-5.0.0-milestone.4.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-5.0.0-milestone.4.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-5.0.0-milestone.4.jar:?] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) at com.mojang.blaze3d.platform.GLX$$Lambda$1966/2092225774.accept(Unknown Source) at net.minecraft.client.MainWindow.func_211162_a(SourceFile:136) at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:996) at net.minecraft.client.Minecraft.<init>(Minecraft.java:372) -- Initialization -- Details: Stacktrace: at net.minecraft.client.main.Main.main(SourceFile:166) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:56) at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$455/28612052.call(Unknown Source) at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) -- System Details -- Details: Minecraft Version: 1.15.2 Minecraft Version ID: 1.15.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1051148176 bytes (1002 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB) CPUs: 8 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.15.2-forge-31.1.0 Backend library: LWJGL version 3.2.2 build 10 Backend API: NO CONTEXT GL Caps: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'forge' Type: Client (map_client.txt) CPU: <unknown>
April 21, 20205 yr I have the same issue but it keeps happening. I have to restart my computer every time I want to launch minecraft. Has anyone found a different solution? I'm just running a few client side mods. Edited April 21, 20205 yr by RamenMan
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