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How to get current world so i can use .setBlockState() [1.15.2]


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Posted

I am currently working on one of my first mods as i'm quite new to modding.

I have run into an issue when i am trying to place blocks. I need to have a world varible however i do not know how to get current world.

my code is as follows:

		  System.out.println("Testing");;
		  Block blk = Blocks.STONE;
		  BlockState block0 = blk.getDefaultState();
		  BlockPos pos1 = new BlockPos(100000, 255 , 100000);
		      World.this.setBlockState(pos1, block0);
			  ArrayList<Integer> posflat = getflat();
			  int x = posflat.get(0);
			  int z = posflat.get(1);
			  int y = get_y(x, z);
			  for(int i=10; i>1; i--){ 
				  for(int j=10; j>1; j--){ 
					  for(int k=10; k>1; k--){ 
						  BlockPos pos0 = new BlockPos(j+x, i+y , k+z);
						  World.this.setBlockState(pos0, block0);
					  }
				  }
			  }

I apologise ahead of time for any inefficiencies in my code

Posted

Hi

That's way too early to be writing to the world, it won't have been loaded yet.  Also, there is more than one world (eg the nether).

 

When do you want to do this writing of blocks into the world?  i.e. at what time, in response to what?

 

Cheers

 TGG

 

Posted

To generate a structure (right now substituted for a cube) When the player joins somewhere random on the map with loot inside it.

Then it gets destroyed when the player leaves and a new one generates somewhere random

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