Posted April 2, 20205 yr I asked this exact same question a year back, but between updates and not touching Forge for a while, my old solution doesn't seem to work. I'm trying to create a throwable item in the same vein as the snowball or enderpearl, and everything works except the rendering. Currently, I have a client event subscriber class with the following code @Mod.EventBusSubscriber(value= Dist.CLIENT, modid = AlchemicalBricksMod.MODID, bus=Mod.EventBusSubscriber.Bus.MOD) public class ClientEventSubscriber { @SubscribeEvent public static void registerModels(ModelRegistryEvent event) { RenderingRegistry.registerEntityRenderingHandler(ThrownBrickEntity.class, renderManager -> new SpriteRenderer<>(renderManager, Minecraft.getInstance().getItemRenderer())); } } Botania is open source, and checking that, the method is nearly identical. I don't know if I need to be referencing this class in my main mod class, or what I could be missing. Any help would be appreciated!
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