Posted April 2, 20205 yr Hello, My idea is basically to create custom particles with custom textures and then, with a plugin, use them. However, I absolutely have no idea where to start with. There is just one thing that I can come up with. With a plugin, you can send a packet that shows particles with a certain id to a player. I saw on the wiki that this list contains the vanilla particles with their id : https://wiki.vg/Protocol#Particle My guess is that I need to create a Particle class, and then register it with an id so I can send the packet with my plugin. I found the register way : Minecraft.getMinecraft().effectRenderer.registerParticle(idParticle, new MyParticle.Factory()) So, I need to make a Particle class and give a Factory ? How can I make the factory ? How can I give a texture to my particle ? Thank you very much !
April 2, 20205 yr Hi This example project has a working example of custom particles. https://github.com/TheGreyGhost/MinecraftByExample (see mbe50) -TGG
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