Posted May 11, 201312 yr Hello again Forums, new problem this time, Since Minecraft implemented Colored names using formatting codes §0 and §6 for colors like black and gold. I tried to implement this into the code I am currently working with, but to my avail the game only recognizes 2/4 of the items and makes only 2/4 gold. Language Registry section of code, all other parts such as making class for each tool has been done properly, along with the EnumTool and item registration @Init public void load(FMLInitializationEvent event) { proxy.registerRenderers(); //Register New Blocks and Items LanguageRegistry.addName(netherSword, "§6Nether Sword"); LanguageRegistry.addName(netherPickaxe, "§6Nether Pickaxe"); LanguageRegistry.addName(netherSpade, "§6Nether Spade"); LanguageRegistry.addName(netherAxe, "§6Nether Axe"); Pictures of problem IF you need to see any other parts of the code or can help please respond, Thank you
May 12, 201312 yr Here is how to use colors for item names and block names, and well anything really! Firstly, in your add name method (LanguageRegistry.addName(par1, par2), before your item name, you want to put: \u00a7a However, this will give you bright green, to change the color, replace the last letter (the a) with one of these letters OR numbers: 0 - Black 1 - Dark Blue 2 - Dark Green 3 - Dark Aqua 4 - Dark Red 5 - Purple 6 - Orange (Gold) 7 - Gray 8 - Dark Gray 9 - Indigo a - Bright Green b - Aqua c - Red d - Pink e - Yellow f - White source - http://www.minecraftforum.net/topic/1764612-151-mads-forge-modding-tutorials-wip/
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