Posted May 5, 201213 yr I would suggest changing the IPacketHandler.onPacketData method so that the implementor gets the player entity that sent the packet. Currently, one could obtain it from the NetworkManager instance passed, but that doesn't work platform-independantly. As one transaction only affects exactly one player, it could easily be extended to public void onPacketData(NetworkManager network, EntityPlayer player, String channel, byte[] data);
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.