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Potion from Item [1.15.2]


modders2

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2 minutes ago, imacatlolol said:

You can use PotionUtils.addPotionToItemStack, then use the resulting stack as an ingredient.

Okay....

So I have

BrewingRecipeRegistry.addRecipe(Ingredient.fromStacks(PotionUtils.addPotionToItemStack(here, Potions.AWKWARD)));

 

But I'm not sure what to put for 'here' as it wants an ItemStack..

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Just now, modders2 said:

But I'm not sure what to put for 'here' as it wants an ItemStack..

You would create a new item stack of whatever type of potion you're trying to make. Items.POTION, Items.SPLASH_POTION, and Items.LINGERING_POTION are the vanilla ones. You could either do new ItemStack(item) or item#getDefaultInstance() to get a stack of any item.

I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.

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15 minutes ago, imacatlolol said:

You would create a new item stack of whatever type of potion you're trying to make. Items.POTION, Items.SPLASH_POTION, and Items.LINGERING_POTION are the vanilla ones. You could either do new ItemStack(item) or item#getDefaultInstance() to get a stack of any item.

Okay, so I've done this and I have the following:

BrewingRecipeRegistry.addRecipe(Ingredient.fromStacks(PotionUtils.addPotionToItemStack(new ItemStack(Items.POTION), Potions.AWKWARD)), Ingredient.fromItems(ItemList.PEPPERS.get()), PotionUtils.addPotionToItemStack(new ItemStack(Items.POTION),  PotionList.MORE_HEALTH_POTION.get()));

 

Only problem with this, is that I can put one in, and it brews fine, however, putting more than one in will just keep brewing, it is accepting all potions, and overriding them if they aren't the output one

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