OfCourseAGoodName Posted April 27, 2020 Posted April 27, 2020 Hello! I am trying to render a custom model instead of the normal player model, but I don't know how to do it. For testing I set event.getRenderer().getEntityModel().setVisible(false) in RenderPlayerEvent.Pre event which worked fine, but I can't figure out how to set a custom model, especially because there is no setModel() method or equal. I hope somebody can help me Quote
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