Jump to content

[1.4.7]Custom Biome


meun5

Recommended Posts

You mean it doesn't have the obsidian layer?

Make sure you're actually in the biome. You probably wont spawn in it, you'll have to go and find it.

An easy way to help you find it is to add this to the bottom of your @Init:

 

 

GameRegistry.removeBiome(BiomeGenBase.ocean);[/spoiler]

 

That will remove the "ocean" biome. Repeat for all the vanilla biomes, then you should spawn in it.

width=463 height=200

http://s13.postimg.org/z9mlly2av/siglogo.png[/img]

My mods (Links coming soon)

Cities | Roads | Remula | SilvaniaMod | MoreStats

Link to comment
Share on other sites

Quite simple.

 

Put this in The WorldProvider:

 

public void registerWorldChunkManager()

      {

            this.worldChunkMgr = new WorldChunkManagerHell(Base.yourBiome, 0.8F, 0.1F);

            this.dimensionId = Dimension.yourID;

      }

 

Dimension.yourId is your Dimension ID.

Base.yourBiome refers to your Biome that is loaded in the base mod class.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.