Jump to content

[1.5.2] Help Debugging Item Display in inventory vs in world (Unsolved)


Recommended Posts

Posted

OK,

 

Minecraft 1.5.2, Forge v7.8.0.684

 

Going to try to second go at this.  I've created a new chest modeled primarily after cpw's awesome IronChest.  When I'm in game, it works as I want it to and the proper texture appears on the placed block.  When the chest is an item, however, it looks like a normal vanilla chest and not a tiny version of the block when it is placed in the world.  When I hover it (assuming it's in an inventory), it does display my block name "Rescue Chest".

 

I have been staring/comparing files between IronChest and myself for about 3 days now with no success.  I've been Googling like mad and looking at tutorial after tutorial and I can't figure this out.

 

I'm hoping someone can point out what I'm doing wrong, as I"m sure it's a simple, bone-headed mistake.  Since I'm not sure what code is even involved with this problem, here's a link to my project on GitHub:  https://github.com/dark2phoenix/RescueChest

 

I'm sure someone who is good with the rendering side of minecraft will look at my code for a minute and slap me upside the head with "You didn't do xxxxxx"  Please be that someone!  :)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Thanks, I've now installed a slightly newer version and the server is at least starting up now.
    • i have the same issue. Found 1 Create mod class dependency(ies) in createdeco-1.3.3-1.19.2.jar, which are missing from the current create-1.19.2-0.5.1.i.jar Found 11 Create mod class dependency(ies) in createaddition-fabric+1.19.2-20230723a.jar, which are missing from the current create-1.19.2-0.5.1.i.jar Detailed walkthrough of mods which rely on missing Create mod classes: Mod: createaddition-fabric+1.19.2-20230723a.jar Missing classes of create: com/simibubi/create/compat/jei/category/sequencedAssembly/JeiSequencedAssemblySubCategory com/simibubi/create/compat/recipeViewerCommon/SequencedAssemblySubCategoryType com/simibubi/create/compat/rei/CreateREI com/simibubi/create/compat/rei/EmptyBackground com/simibubi/create/compat/rei/ItemIcon com/simibubi/create/compat/rei/category/CreateRecipeCategory com/simibubi/create/compat/rei/category/WidgetUtil com/simibubi/create/compat/rei/category/animations/AnimatedBlazeBurner com/simibubi/create/compat/rei/category/animations/AnimatedKinetics com/simibubi/create/compat/rei/category/sequencedAssembly/ReiSequencedAssemblySubCategory com/simibubi/create/compat/rei/display/CreateDisplay Mod: createdeco-1.3.3-1.19.2.jar Missing classes of create: com/simibubi/create/content/kinetics/fan/SplashingRecipe
    • The crash points to moonlight lib - try other builds or make a test without this mod and the mods requiring it
    • Do you have shaders enabled? There is an issue with the mod simpleclouds - remove this mod or disable shaders, if enabled  
    • Maybe you need to create file in assets/<modid>/items/<itemname>.json with content like this:   { "model": { "type": "minecraft:model", "model": "modname:item/itemname" } }  
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.