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Posted (edited)

My mod works fine in my workspace and I already finished it (its my first mod).

 

When I use the "gradlew build" command and put the jar in my mods folder it gives me an error.

 

Here is my log.

 

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I would greatly appreciate some help. Thanks in advance!

 

 

btw:

(yes, it is a mod about obamium. I hope it makes you laugh)

Edited by chubel10
Posted

Did you install the same version of Forge to the client as you used when making your mod? The error log is referencing Food.Builder.effect(Supplier,float). That method was changed in Forge build 1.15.2-31.1.5, which might be what's causing conflict if you're using different versions.

  • Like 1
Posted

Thank you for your help and I wish that would've fixed it but I updated my code to the latest forge and also changed the client to the same version and now I get this:

 

 
 
 
 
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This is referring to this part of my code:

 

private static final Map<EntityType<?>, SpawnEggItem> EGGS = ObfuscationReflectionHelper.getPrivateValue(SpawnEggItem.class, null, "EGGS");

 

 But it works fine in my workspace (which is now the same version).

 

 

I would really appreciate the help!

Posted
  On 5/3/2020 at 5:45 PM, diesieben07 said:

When referencing minecraft fields and methods using reflection you need to provide the SRG name.

Expand  

Hello, diesieben07 thanks for answering.

 

I'm not familiar with the concept of SRG names would you care to explain please?

 

  On 5/3/2020 at 5:45 PM, diesieben07 said:

However, please explain why you need access to this field?

Expand  

Surely!

Since I'm making a spawn egg, I can't register an item that references an entity because of the order in which entities and items are loaded so I created a method to register only the spawn eggs at lowest priority once entities have already been loaded like so:

 

@SubscribeEvent(priority = EventPriority.LOWEST)
	public static void registerEggs(RegistryEvent.Register<EntityType<?>> event) {
		ModSpawnEgg.registerEggs();
	}

 

This method adds my spawn egg to the field I used reflection to get in order to load it.

 

Here is the code to the class in case you want to see:

 

 
 
 
 
  Reveal hidden contents

 

 

 

I must mention that this code is not original but I got this concept by reading into cadiboo's example mod. Do you by any chance know another method for registering spawn eggs?

 

Again, thanks for the reply and I hope you can continue to help me!

Posted

But the SpawnEggItem constructor takes in an argument of type EntityType<?>. This means that if I want to do super(typeIn, primaryColorIn, secondaryColorIn, builder); () my first argument must be ModEntities.<entity-name>.get() as I am using the deferred register for my entities. In doing this I cause a Registry Object not present exception because items are loaded before entities. How can I get around this without adding things to the map manually?

 

I really appreciate the help and hope you can help me figure this out.

Posted
  On 5/3/2020 at 5:45 PM, diesieben07 said:

When referencing minecraft fields and methods using reflection you need to provide the SRG name.

Expand  

Also, regarding this, is there a way to check the SRG equivalent to and MCP name? And If the answer is to use the MCPbot do you know of any tutorial or forum topic that discusses this?

 

Thanks in advance.

Posted

So by doing this I have to create a static reference to my entity now for things like the rendering of the model correct? So I have to make a new class with the @ObjectHolder annotation just for this one entity?

 

I don't mean to sound presumptuous but why are you dissuading me from registering to the map directly? It just seems unnecessary to do the former.

 

This is a genuine question. Im curious to see your reasoning. Or maybe there's an easier way to do it without the @ObjectHolder classthat I don't know about. 

 

Anyway, thank you for your help!

Posted
  On 5/4/2020 at 4:57 PM, diesieben07 said:

You can still use RegistryObject.

 

Sometimes hacking into privates of classes using reflection and/or access transformers is needed. But if it isn't (like here) it should not be done.

Expand  

Thank you very much for your fast response!

 

I'm afraid that to my knowledge I can't use RegistryObject as a static reference to my EntityType because I need to do the .get() in order to access the EntityType needed elsewhere which causes the Registry Object not present error becuase it's lacking registration (I'm sorry if i'm missing something) 

  • chubel10 changed the title to [Solved!] Error when exporting my mod

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