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[1.15.2] BlockRender#renderBlock IModelData


QuantumSoul

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Hey,

My entity mimics the block below it:

Spoiler

@OnlyIn(Dist.CLIENT)
public class BugRenderer extends EntityRenderer<BugEntity>
{
    public static final ResourceLocation BUG_TEXTURE = new ResourceLocation(BinaryMod.MOD_ID, "textures/entity/bug.png");

    public BugRenderer(EntityRendererManager renderManagerIn)
    {
        super(renderManagerIn);
    }

    @Override
    public void render(BugEntity entityIn, float entityYaw, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
    {
        super.render(entityIn, entityYaw, partialTicks, matrixStackIn, bufferIn, packedLightIn);
        renderBlockState(entityIn.mimic, matrixStackIn, bufferIn, packedLightIn);
    }

    private void renderBlockState(BlockState stateIn, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
    {
        Minecraft.getInstance().getBlockRendererDispatcher().renderBlock(stateIn, matrixStackIn, bufferIn, packedLightIn, OverlayTexture.NO_OVERLAY, WHAT SHOULD I PUT HERE);
    }

    @Override
    public ResourceLocation getEntityTexture(BugEntity entity)
    {
        return BUG_TEXTURE;
    }
}

 

BlockRender#renderBlock is deprecated, I have to add an IModelData. What should I put for a basic block ?

 

Thanks in advance.

Edited by QuantumSoul
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