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[1.15.2] BlockRender#renderBlock IModelData


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My entity mimics the block below it:


public class BugRenderer extends EntityRenderer<BugEntity>
    public static final ResourceLocation BUG_TEXTURE = new ResourceLocation(BinaryMod.MOD_ID, "textures/entity/bug.png");

    public BugRenderer(EntityRendererManager renderManagerIn)

    public void render(BugEntity entityIn, float entityYaw, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
        super.render(entityIn, entityYaw, partialTicks, matrixStackIn, bufferIn, packedLightIn);
        renderBlockState(entityIn.mimic, matrixStackIn, bufferIn, packedLightIn);

    private void renderBlockState(BlockState stateIn, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
        Minecraft.getInstance().getBlockRendererDispatcher().renderBlock(stateIn, matrixStackIn, bufferIn, packedLightIn, OverlayTexture.NO_OVERLAY, WHAT SHOULD I PUT HERE);

    public ResourceLocation getEntityTexture(BugEntity entity)
        return BUG_TEXTURE;


BlockRender#renderBlock is deprecated, I have to add an IModelData. What should I put for a basic block ?


Thanks in advance.

Edited by QuantumSoul
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