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Dual Input furnace not working


SoBiohazardous

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So i have a furnace. However, the recipe doesn't work. I have tried outputting canSmelt() to console, and it seems to be printing true when necessary.

 

TileEntity

package crzyguitardude.crazyfoods.gui;

import cpw.mods.fml.common.registry.GameRegistry;
import crzyguitardude.crazyfoods.MicrowaveRecipes;
import crzyguitardude.crazyfoods.block.BlockMicrowave;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemHoe;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.item.ItemTool;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;

public class TileEntityMicrowave extends TileEntity implements IInventory {

        private ItemStack[] inv;
        public int furnaceBurnTime = 0;
        public int currentItemBurnTime = 0;
        /** The number of ticks that the current item has been cooking for */
        public int furnaceCookTime = 0;

        public TileEntityMicrowave()
        {
                inv = new ItemStack[4];
        }
        
        @Override
        public int getSizeInventory() 
        {
                return inv.length;
        }

        @Override
        public ItemStack getStackInSlot(int slot)
        {
                return inv[slot];
        }
        
        @Override
        public void setInventorySlotContents(int slot, ItemStack stack) 
        {
                inv[slot] = stack;
                if (stack != null && stack.stackSize > getInventoryStackLimit()) {
                        stack.stackSize = getInventoryStackLimit();
                }               
        }

        @Override
        public ItemStack decrStackSize(int slot, int amt) 
        {
                ItemStack stack = getStackInSlot(slot);
                if (stack != null) 
                {
                        if (stack.stackSize <= amt) 
                        {
                                setInventorySlotContents(slot, null);
                        } else 
                        {
                                stack = stack.splitStack(amt);
                                if (stack.stackSize == 0)
                                {
                                        setInventorySlotContents(slot, null);
                                }
                        }
                }
                return stack;
        }

        @Override
        public ItemStack getStackInSlotOnClosing(int slot) {
                ItemStack stack = getStackInSlot(slot);
                if (stack != null) {
                        setInventorySlotContents(slot, null);
                }
                return stack;
        }
        
        @Override
        public int getInventoryStackLimit() {
                return 64;
        }

        @Override
        public boolean isUseableByPlayer(EntityPlayer player) {
                return worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) == this &&
                player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
        }

        @Override
        public void openChest() {}

        @Override
        public void closeChest() {}
        
        @Override
        public void readFromNBT(NBTTagCompound tagCompound) {
                super.readFromNBT(tagCompound);
                
                NBTTagList tagList = tagCompound.getTagList("Inventory");
                for (int i = 0; i < tagList.tagCount(); i++) {
                        NBTTagCompound tag = (NBTTagCompound) tagList.tagAt(i);
                        byte slot = tag.getByte("Slot");
                        if (slot >= 0 && slot < inv.length) {
                                inv[slot] = ItemStack.loadItemStackFromNBT(tag);
                        }
                }
        }

        @Override
        public void writeToNBT(NBTTagCompound tagCompound) {
                super.writeToNBT(tagCompound);
                                
                NBTTagList itemList = new NBTTagList();
                for (int i = 0; i < inv.length; i++) {
                        ItemStack stack = inv[i];
                        if (stack != null) {
                                NBTTagCompound tag = new NBTTagCompound();
                                tag.setByte("Slot", (byte) i);
                                stack.writeToNBT(tag);
                                itemList.appendTag(tag);
                        }
                }
                tagCompound.setTag("Inventory", itemList);
        }
        
        public int getCookProgressScaled(int par1)
        {
            return this.furnaceCookTime * par1 / 200;
        }
        
        public int getBurnTimeRemainingScaled(int par1)
        {
            if (this.currentItemBurnTime == 0)
            {
                this.currentItemBurnTime = 200;
            }

            return this.furnaceBurnTime * par1 / this.currentItemBurnTime;
        }
        
        public boolean isBurning()
        {
            return this.furnaceBurnTime > 0;
        }
        
        public void updateEntity()
        {
            boolean flag = this.furnaceBurnTime > 0;
            boolean flag1 = false;

            if (this.furnaceBurnTime > 0)
            {
                --this.furnaceBurnTime;
            }

            if (!this.worldObj.isRemote)
            {
                if (this.furnaceBurnTime == 0 && this.canSmelt())
                {
                    this.currentItemBurnTime = this.furnaceBurnTime = getItemBurnTime(this.inv[1]);

                    if (this.furnaceBurnTime > 0)
                    {
                        flag1 = true;

                        if (this.inv[1] != null && this.inv[3] != null)
                        {
                            --this.inv[1].stackSize;
                            --this.inv[3].stackSize;

                            if (this.inv[1].stackSize == 0 && this.inv[3].stackSize == 0)
                            {
                                this.inv[1] = this.inv[1].getItem().getContainerItemStack(inv[1]);
                                this.inv[3] = this.inv[3].getItem().getContainerItemStack(inv[3]);
                            }
                        }
                    }
                }

                if (this.isBurning() && this.canSmelt())
                {
                    ++this.furnaceCookTime;

                    if (this.furnaceCookTime == 200)
                    {
                        this.furnaceCookTime = 0;
                        this.smeltItem();
                        flag1 = true;
                    }
                }
                else
                {
                    this.furnaceCookTime = 0;
                }

                if (flag != this.furnaceBurnTime > 0)
                {
                    flag1 = true;
                    BlockMicrowave.updateFurnaceBlockState(this.furnaceBurnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
                }
            }

            if (flag1)
            {
                this.onInventoryChanged();
            }
            
            System.out.println(this.canSmelt());
        }

        /**
         * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc.
         */
        private boolean canSmelt()
        {
            if (this.inv[0] == null)
            {
                return false;
            }
            
            else
            	
            {
            	if(this.inv[1] != null && this.inv[3] != null)
            	{
            		ItemStack itemstack = MicrowaveRecipes.cooking().getCookingResult(this.inv[1].getItem().itemID, this.inv[3].getItem().itemID);
            		if (itemstack == null) return false;
            		if (this.inv[2] == null) return true;
            		if (!this.inv[2].isItemEqual(itemstack)) return false;
            		int result = inv[2].stackSize + itemstack.stackSize;
                return (result <= getInventoryStackLimit() && result <= itemstack.getMaxStackSize());
            	}
            	
            	return false;
            }
        }

        /**
         * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
         */
        public void smeltItem()
        {
            if (this.canSmelt())
            {
                ItemStack itemstack = MicrowaveRecipes.cooking().getCookingResult(this.inv[1].getItem().itemID, this.inv[3].getItem().itemID);

                if (this.inv[2] == null)
                {
                    this.inv[2] = itemstack.copy();
                }
                else if (this.inv[2].isItemEqual(itemstack))
                {
                	inv[2].stackSize += itemstack.stackSize;
                }

                --this.inv[0].stackSize;

                if (this.inv[0].stackSize <= 0)
                {
                    this.inv[0] = null;
                }
            }
        }

        /**
         * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
         * fuel
         */
        public static int getItemBurnTime(ItemStack itemstack)
        {
            if(itemstack == null)
            {
                return 0;
            }
            int i = itemstack.getItem().itemID;
            if (i == Item.redstone.itemID)
            {
                    return 400;
            }
            else
            {
                    return 0;
            }
        }

        /**
         * Return true if item is a fuel source (getItemBurnTime() > 0).
         */
        public static boolean isItemFuel(ItemStack par0ItemStack)
        {
            return getItemBurnTime(par0ItemStack) > 0;
        }

                @Override
                public String getInvName() 
                {
                     return "crazyfoods.tileentitymicrowave";
                }

			@Override
			public boolean isInvNameLocalized() 
			{
				return false;
			}

			@Override
			public boolean isStackValidForSlot(int i, ItemStack itemstack) 
			{
				return false;
			}
}

 

Container

package crzyguitardude.crazyfoods.gui;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotFurnace;
import net.minecraft.item.ItemStack;

public class ContainerMicrowave extends Container {

        protected TileEntityMicrowave tileEntity;

        public ContainerMicrowave (InventoryPlayer par1InventoryPlayer, TileEntityMicrowave te)
        {
                tileEntity = te;
                //right = positive, down = positive
                
                //fuel
                addSlotToContainer(new Slot(te, 0, 46, 53));
               
                //right input 
                addSlotToContainer(new Slot(te, 1, 56, 17));
                //left input
                addSlotToContainer(new Slot(te, 3, 37, 17));
                //output
                addSlotToContainer(new SlotMicrowave(par1InventoryPlayer.player, te, 2, 116, 35));

                //commonly used vanilla code that adds the player's inventory
                bindPlayerInventory(par1InventoryPlayer);
        }

        @Override
        public boolean canInteractWith(EntityPlayer player) 
        {
                return tileEntity.isUseableByPlayer(player);
        }


        protected void bindPlayerInventory(InventoryPlayer inventoryPlayer) 
        {
                for (int i = 0; i < 3; i++) 
                {
                        for (int j = 0; j < 9; j++) 
                        {
                                addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9,
                                                8 + j * 18, 84 + i * 18));
                        }
                }

                for (int i = 0; i < 9; i++) {
                        addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 142));
                }
        }

        @Override
        public ItemStack transferStackInSlot(EntityPlayer player, int slot) 
        {
                ItemStack stack = null;
                Slot slotObject = (Slot) inventorySlots.get(slot);

                //null checks and checks if the item can be stacked (maxStackSize > 1)
                if (slotObject != null && slotObject.getHasStack())
                {
                        ItemStack stackInSlot = slotObject.getStack();
                        stack = stackInSlot.copy();

                        //merges the item into player inventory since its in the tileEntity
                        if (slot < 9)
                        {
                                if (!this.mergeItemStack(stackInSlot, 9, 45, true))
                                {
                                        return null;
                                }
                        }
                        //places it into the tileEntity is possible since its in the player inventory
                        else if (!this.mergeItemStack(stackInSlot, 0, 9, false))
                        {
                                return null;
                        }

                        if (stackInSlot.stackSize == 0) 
                        {
                                slotObject.putStack(null);
                        } else 
                        {
                                slotObject.onSlotChanged();
                        }

                        if (stackInSlot.stackSize == stack.stackSize) {
                                return null;
                        }
                        slotObject.onPickupFromSlot(player, stackInSlot);
                }
                return stack;
        }
}

 

MicrowaveRecipes

// Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov.
// Jad home page: http://www.kpdus.com/jad.html
// Decompiler options: packimports(3) braces deadcode 

package crzyguitardude.crazyfoods;

import java.util.HashMap;
import java.util.Map;

import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;

// Referenced classes of package net.minecraft.src:
//            Block, ItemStack, Item

public class MicrowaveRecipes
{

    public static final MicrowaveRecipes cooking()
    {
        return cookingBase;
    }

    private MicrowaveRecipes()
    {
        cookingList = new HashMap();
        addCooking(Item.bucketMilk.itemID, Item.bucketEmpty.itemID, new ItemStack(Block.blockDiamond));
    }

    public void addCooking(int input1, int input2, ItemStack output)
    {
    	// StringBuffer to create the unique key
    	StringBuffer sb= new StringBuffer(32);

    	// create a String in case of the stone-gras->diamond recipe it would be 1_2
    	// note: (addInfusingRecipe(1,2,new ItemStack (Item.diamond)))==(addInfusingRecipe(2,1,new ItemStack (Item.diamond)))
    	// so you don`t have to worry about the order of the 1st and 2nd input
    	sb.append(Math.min(input1,input2)).append("_").append(Math.max(input1,input2));
    	cookingList.put(sb.toString(), output);
    }

    public ItemStack getCookingResult(int input1, int input2)
    {
    	StringBuffer sb= new StringBuffer(32);

    	// gets the resulting ItemStack of the recipe
    	sb.append(Math.min(input1,input2)).append("_").append(Math.max(input1,input2));
    	return (ItemStack) cookingList.get(sb.toString());
    }

    public Map getCookingList()
    {
        return cookingList;
    }

    private static final MicrowaveRecipes cookingBase = new MicrowaveRecipes();
    private Map cookingList;

}

 

Any help is appreciated.

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    • Temu Coupon Code $50 off [taa85211] or [tad85211] for New and Existing Users To get Temu $50 off Coupon Code [taa85211] or [tad85211] as a new user enter the Coupon during checkout when making your first purchase at Temu You will receive the benefit once the Coupon applied. TEMU App is a shopping platform that provides us with the best-branded items at Cheap prices. You will also notice that TEMU offers users to save extra by applying the TEMU Coupon Code during checkout. You can get $50 off Temu by using the Coupon Code “taa85211} or {tad85211} ”. Existing customers can use this code. Temu existing user Coupon Code: [taa85211} or {tad85211} Using Temu’s Coupon Code [taa85211} or {tad85211] will get you $50 off, access to exclusive deals, and benefits for additional savings. Save $50 off with Temu Coupon Codes. New and existing customer offers. What is Temu $50 Coupon Bundle? New Temu $50 Coupon bundle includes $50 worth of Temu Coupon Codes. The Temu $50 Coupon Code [taa85211} or {tad85211] can be used by new and existing Temu users to get a Coupon on their purchases. Temu $50 Coupon Bundle Code [taa85211} or {tad85211] Temu Coupon $50 off for existing customers There are a number of Coupons and deals shoppers can take advantage of with the Teemu Coupon Bundle [taa85211} or {tad85211]. Temu Coupon $50 off for existing customers"taa85211} or {tad85211" will save you $100 on your order. To get a Coupon, click on the item to purchase and enter the code. You can think of it as a supercharged savings pack for all your shopping needs Temu Coupon Code $50 off free shipping You will save $50 when you use Temu’s $50 OFF Coupon Code [taa85211} or {tad85211]. Enter the Coupon Code when purchasing an item How Does Temu $50 Coupon Work Temu’s $50 Coupon Code isn’t just one big Coupon you use all at once. Instead, think of it as a welcome package filled with different Coupons and offers worth $50. New customers are welcome. Temu Coupon Code $50 off Temu $40 OFF Coupon Code “taa85211} or {tad85211” will save you $50 on your order. To get a Coupon, click on the item to purchase and enter the code. Yes, Temu offers $50 off Coupon Code “taa85211} or {tad85211” for first time users. You can get a $50 bonus plus 30% off any purchase at Temu with the $40 Coupon Bundle at Temu if you sign up with the Coupon Code [taa85211} or {tad85211] and make a first purchase of $50 or more. How Do Apply Temu Coupon Code [taa85211} or {tad85211]? 1.Download the TEMU app and create a new account. 2.Fill in basic details to complete account verification. 3. Select the item you want to purchase and add it to your cart Minimum of $100. 4.Click on the Coupon Code option and enter the TEMU Coupon Code. 5.Once the Coupon has been applied, you will see the final Coupon. 6.P rice Select your payment method and complete your purchase. Temu Coupon Code $50 off first time user yes, If you’re a first-time user, Temu offers $50 off with Coupon Code “taa85211} or {tad85211” Temu offers first-time users a $50 Coupon. Here are some Temu Coupons! The fact that new users can benefit from such generous Coupons is great. How do you redeem Temu $50 Coupon Code? Yes, To redeem the Temu $50 Coupon Code, follow these steps: 1.Sign Up: If you haven’t already, sign up for a Temu account on their website or app. 2.Add Items to Cart: Browse through the products you’d like to purchase. Add items worth $50 or more to your cart. 3.Apply Coupon Code: During checkout, enter the Coupon Code “taa85211} or {tad85211” in the designated field. This will unlock the $50 Coupon bundle. You can also use the Coupon Code “taa85211} or {tad85211” when signing up to receive the same benefit. 4.Enjoy Savings: The Coupon will be applied, and you’ll enjoy additional savings on your purchase. Plus, you can combine this with other available Coupons, such as the 50% off code for fashion, home, and beauty categories.
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