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[1.15.2] 0 rotations entity still rotated

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Posted

Hey,

In my custom entity, I set its rotations to 0:

	if (entity.getPosX() % 1 != 0.0D || entity.getPosY() % 1 != 0.0D || entity.getPosZ() % 1 != 0.0D || entity.rotationYaw != 0.0F || entity.rotationPitch != 0F || entity.rotationYawHead != 0.0F)
	{
                entity.moveToBlockPosAndAngles(entity.getPosition(), 0.0F, 0.0F);
                entity.setRotationYawHead(0.0F);
        }

But sometimes, the entity is still rotated with a yaw of ~35°. I made an item to check those rotations in game and it says they are all 0.0F.

EDIT: I rechecked and there are two chat messages, idk which one is the server ? But the first one gives nonnull yaw while the second one gives 0.0F

Edited by QuantumSoul

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