Jump to content

Recommended Posts

Posted (edited)

So I've been trying to create a chess mod for a while now, in fact it's my school project for java. I created chess with gui in java a while ago, but need some help transferring that to minecraft. Each chess piece needs to hold its position (two ints) and be able to communicate with the main ChessCreaterBlock I have made which stores the board. Could I do that with the blockstate of a block? Or would I need to create a tileentity? Any advice you could give would really help. Thank you! The way I have made it right now is that I have created one block called ChessPieceBlock which has multiple textures for the different chess pieces. 

Edited by sun-toast
Guest
This topic is now closed to further replies.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.