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[1.14.4] Intercept particle spawing


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I've increased the amount of damage the player does, but this results in the damage indicator particles spawning in very large numbers.

Any ideas on how I can reduce the number of these particles spawned? They're spawned in the PlayerEntity#attackTargetEntityWithCurrentItem line 1209.

Only way I can think of is modifying the base class, but that is a bad idea.

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