Posted June 17, 20205 yr Hi! I'm trying to store an int amount of specific fluids into the chunk data, and I believe the chunk is being saved correctly (using ChunkDataEvent.Save), however it is not present when trying to load NBT from ChunkDataEvent.Load. Any push in the right direction would be wonderful. @SubscribeEvent public static void chunkLoad(ChunkDataEvent.Load event) { if(event.getWorld() != null && !event.getWorld().isRemote()) { FluidLevelManager.readData(event.getChunk().getPos(), event.getWorld(), event.getData()); } } @SubscribeEvent public static void chunkSave(ChunkDataEvent.Save event) { if(event.getWorld() != null && !event.getWorld().isRemote()) { FluidLevelManager.writeData(event.getChunk(), event.getWorld(), event.getData()); } } @SubscribeEvent public static void chunkUnload(ChunkEvent.Unload event) { if(event.getWorld() != null && !event.getWorld().isRemote()) { FluidLevelManager.clearData(event.getWorld(), event.getChunk().getPos()); } } public class FluidLevelManager { public static final ConcurrentHashMap<ChunkCoords, FluidStack> CHUNK_FLUIDS = new ConcurrentHashMap<>(); private static final Random RAND = new Random(); public static void readData(ChunkPos pos, IWorld world, CompoundNBT nbt) { ChunkCoords cc = new ChunkCoords(world.getDimension().getType().getId(), pos.x, pos.z); if(nbt.contains("assemblylinemachines:chunkfluid")) { CHUNK_FLUIDS.put(cc, FluidStack.loadFluidStackFromNBT(nbt.getCompound("assemblylinemachines:chunkfluid"))); }else { int val = RAND.nextInt(40); if(world.getDimension().getType() == DimensionType.OVERWORLD) { if(val == 0) { CHUNK_FLUIDS.put(cc, new FluidStack(Registry.getFluid("oil"), (RAND.nextInt(4000) + 1001) * 1000)); }else if(val < 4) { CHUNK_FLUIDS.put(cc, new FluidStack(Fluids.LAVA, (RAND.nextInt(11500) + 1001) * 1000)); }else { CHUNK_FLUIDS.put(cc, FluidStack.EMPTY); } }else if(world.getDimension().getType() == DimensionType.THE_NETHER) { if(val < 7) { CHUNK_FLUIDS.put(cc, new FluidStack(Fluids.LAVA, (RAND.nextInt(29000) + 1001) * 1000)); }else { CHUNK_FLUIDS.put(cc, FluidStack.EMPTY); } } } } public static void writeData(IChunk chunk, IWorld world, CompoundNBT nbt) { ChunkCoords cc = new ChunkCoords(world.getDimension().getType().getId(), chunk.getPos().x, chunk.getPos().z); if(CHUNK_FLUIDS.containsKey(cc)) { CompoundNBT sub = new CompoundNBT(); CHUNK_FLUIDS.get(cc).writeToNBT(sub); nbt.put("assemblylinemachines:chunkfluid", sub); } } public static void clearData(IWorld world, ChunkPos pos) { int dimid = world.getDimension().getType().getId(); CHUNK_FLUIDS.remove(new ChunkCoords(dimid, pos.x, pos.z)); } } No matter what, the two prints at the top of readData always output 0 and an empty string. Edited June 17, 20205 yr by Haydenman2 ...
June 17, 20205 yr Read up on capabilities if you want to store information in the chunk I would say. Also, the chunk seems to be unloaded before it is saved, so the data would be cleared before it is written.
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