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I am trying to figure out how to, on the first step into a biome that you have not stepped in before (not by type, but rather location) it will add 1 to a double and save it for future use . Could anybody help me with this?

Posted
5 minutes ago, diesieben07 said:

Unfortunately this is not how biomes are stored in the game. The game just stores the biome for each block position. So you'd have to detect when the current biome the player is in changes and if it has you'd have to detect the biome area by basically doing a flood-fill around them until you find the biome edges (this is an expensive operation).

Then you'd have to store all those block positions (or rather column positions, y is irrelevant for biomes at the moment) in their player data (use a capability) so you know that they have already been here nex ttime they come around.

Thanks, ill find another way to do what I want then.

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