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I'm simply trying to do something when I right click on my entity. The methods I've used in the past no longer exist in 1.16, so I am using 

ActionResultType func_230254_b_(PlayerEntity player, Hand p_230254_2_)

 

Weirdly, this runs 4 times, as in twice on client and server side... I'm wondering if there is another method I can use instead or how I can prevent this from happening. 

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