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I'm attempting to render a mob within my Gui screen. In the past I was able to do this using getRenderManager#renderEntity, but since this no longer exists I am trying to use getRenderManager#renderEntityStatic. 

My current attempt: 

        Minecraft.getInstance().getRenderManager().renderEntityStatic(new PigEntity(EntityType.PIG,field_230706_i_.world), 0.0D, 0.0D, 0.0D, 0.0f, partialticks, matrixStack, field_230706_i_.getRenderTypeBuffers().getBufferSource(), 500);

 

This method causes some weird orientation, as shown in the screenshot below. I just want this entity to render from a normal, third person viewpoint. There used to be a getRenderManager#setPlayerViewY but this is gone as well. I found the method getRenderManager#setCameraOrientation, but it doesn't seem to do anything (I'm horrible with Quaternions).  I tried:

getRenderManager().setCameraOrientation(Vector3f.YP.rotationDegrees(180));

Any suggestions? 

315279627_ScreenShot2020-07-10at10_09_24AM.thumb.png.b505dbcda80598291d321c727cce6c89.png

 

Pig feet are nice but what I'm really tryna stare at is some thicc cakeee ;) 

my simple Gui screen class: https://pastebin.com/KMtCvxRy

 

Edit: I figured it out. Just needed to change z pos to move it in front of me lol.

 

Edited by Electric
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