Posted July 11, 20205 yr I'm writing a world generation Mod in 1.15.2. I use WorldGenRegion.setBlockState(pos, fluid, 3) in decorate stage to place Blocks.WATER in my dimension. However, this will lead to a still water with no flowing. Can you give me a solution for that? Thank you
July 11, 20205 yr Fluid::getBlockState and then schedule a Fluid tick directly afterward. This will force to fluid to update and flow.
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