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Custom Ore Filler Type


fallOut015

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Hi, I'm having an issue with my custom Ore Filler type. I have custom caves where stone is replaced with smooth sandstone and then an ore feature replaces smooth sandstone with new ores, but it isn't working. 

Upon further inspection the problem was that the Block Matcher for Smooth Sandstone was always evaluating to false for some reason. I have other filler types that worked (End Stone, namely) and doing some other debugging showed that Mycelium returned true and Sandstone returned false. 

Here's where the Filler Types are defined

	public static final OreFeatureConfig.FillerBlockType END_STONE = OreFeatureConfig.FillerBlockType.create(FillerBlockType.class.toString(), "end_stone", BlockMatcher.forBlock(Blocks.END_STONE));
	public static final OreFeatureConfig.FillerBlockType SMOOTH_SANDSTONE = OreFeatureConfig.FillerBlockType.create(FillerBlockType.class.toString(), "smooth_sandstone", BlockMatcher.forBlock(Blocks.SMOOTH_SANDSTONE));

Here's where they're added in generation (though it's not really important atm)

		Biomes.DESERT.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_COAL_ORE.getDefaultState(), 20)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(20, 0, 0, 128))));
		Biomes.DESERT.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_IRON_ORE.getDefaultState(), 18)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(32, 0, 0, 96))));
		Biomes.DESERT.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_GOLD_ORE.getDefaultState(), 18)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(4, 0, 0, 48))));
		Biomes.DESERT_HILLS.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_COAL_ORE.getDefaultState(), 18)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(20, 0, 0, 128))));
		Biomes.DESERT_HILLS.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_IRON_ORE.getDefaultState(), 18)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(32, 0, 0, 96))));
		Biomes.DESERT_HILLS.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_GOLD_ORE.getDefaultState(), 20)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(4, 0, 0, 48))));
		Biomes.DESERT_LAKES.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_COAL_ORE.getDefaultState(), 18)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(20, 0, 0, 128))));
		Biomes.DESERT_LAKES.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_IRON_ORE.getDefaultState(), 20)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(32, 0, 0, 96))));
		Biomes.DESERT_LAKES.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_GOLD_ORE.getDefaultState(), 18)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(4, 0, 0, 48))));

Here's how I was debugging it

		Two.LOGGER.warn("End Stone:        {}", FeatureTwo.END_STONE.getTargetBlockPredicate().test(Blocks.END_STONE.getDefaultState()));
		Two.LOGGER.warn("Smooth Sandstone: {}\n", FeatureTwo.SMOOTH_SANDSTONE.getTargetBlockPredicate().test(Blocks.SMOOTH_SANDSTONE.getDefaultState()));
		Two.LOGGER.error("End Stone:       {} == {}", Blocks.END_STONE, Blocks.END_STONE.getDefaultState().getBlock());
		Two.LOGGER.error("Smooth Sandstone {} == {}\n\n", Blocks.SMOOTH_SANDSTONE, Blocks.SMOOTH_SANDSTONE.getDefaultState().getBlock());

I already did debugging to see if smooth sandstone's default block state's block was null, it's not

Here's the console from my debugging. 

[m[33m[10:08:09] [modloading-worker-3/WARN] [tw.Two/]: End Stone:        true
[m[33m[10:08:09] [modloading-worker-3/WARN] [tw.Two/]: Smooth Sandstone: false

[m[1;31m[10:08:09] [modloading-worker-3/ERROR] [tw.Two/]: End Stone:       Block{minecraft:end_stone} == Block{minecraft:end_stone}
[m[1;31m[10:08:09] [modloading-worker-3/ERROR] [tw.Two/]: Smooth Sandstone Block{minecraft:smooth_sandstone} == Block{minecraft:smooth_sandstone}

Here's the game's code for testing the predicate

public boolean test(@Nullable BlockState p_test_1_) {
      return p_test_1_ != null && p_test_1_.getBlock() == this.block;
   }

Why would it work for End Stone and Mycelium but not Sandstone or Smooth Sandstone? I know they're not null and I'm pretty sure that the p_test_1_.getBlock() == this.block is evalutating to true. 

As of writing this I did one more debug, which now looks like this

		Two.LOGGER.warn("End Stone:        {}", FeatureTwo.END_STONE.getTargetBlockPredicate().test(Blocks.END_STONE.getDefaultState()));
		Two.LOGGER.warn("Smooth Sandstone: {}\n", FeatureTwo.SMOOTH_SANDSTONE.getTargetBlockPredicate().test(Blocks.SMOOTH_SANDSTONE.getDefaultState()));
		Two.LOGGER.error("End Stone:       {} == {} -> {}", Blocks.END_STONE, Blocks.END_STONE.getDefaultState().getBlock(), Blocks.END_STONE == Blocks.END_STONE.getDefaultState().getBlock());
		Two.LOGGER.error("Smooth Sandstone {} == {} -> {}\n\n", Blocks.SMOOTH_SANDSTONE, Blocks.SMOOTH_SANDSTONE.getDefaultState().getBlock(), Blocks.SMOOTH_SANDSTONE == Blocks.SMOOTH_SANDSTONE.getDefaultState().getBlock());
[m[33m[10:19:31] [modloading-worker-0/WARN] [tw.Two/]: End Stone:        true
[m[33m[10:19:31] [modloading-worker-0/WARN] [tw.Two/]: Smooth Sandstone: false

[m[1;31m[10:19:31] [modloading-worker-0/ERROR] [tw.Two/]: End Stone:       Block{minecraft:end_stone} == Block{minecraft:end_stone} -> true
[m[1;31m[10:19:31] [modloading-worker-0/ERROR] [tw.Two/]: Smooth Sandstone Block{minecraft:smooth_sandstone} == Block{minecraft:smooth_sandstone} -> true

BTW this is in a method I have that gets called on the FMLClientSetupEvent in my main class

    private void doClientStuff(final FMLClientSetupEvent event) {
    	RenderingRegistry.registerEntityRenderingHandler(EntityTypeTwo.CHAMELEON, ChameleonRenderer::new);
    	RenderingRegistry.registerEntityRenderingHandler(EntityTypeTwo.BEARDED_DRAGON, BeardedDragonRenderer::new);
    	RenderingRegistry.registerEntityRenderingHandler(EntityTypeTwo.RED_PANDA, RedPandaRenderer::new);
    	
    	RenderingRegistry.registerEntityRenderingHandler(EntityTypeTwo.CAPPED_ARROW, CappedArrowRenderer::new);
    	RenderingRegistry.registerEntityRenderingHandler(EntityTypeTwo.FIRE_ARROW, FireArrowRenderer::new);
    	RenderingRegistry.registerEntityRenderingHandler(EntityTypeTwo.ICE_ARROW, IceArrowRenderer::new);
    	RenderingRegistry.registerEntityRenderingHandler(EntityTypeTwo.BOMB_ARROW, BombArrowRenderer::new);
    	RenderingRegistry.registerEntityRenderingHandler(EntityTypeTwo.SHOCK_ARROW, ShockArrowRenderer::new);
    	
    	RenderingRegistry.registerEntityRenderingHandler(EntityTypeTwo.DARK_DWARF_ARCHER, DarkDwarfArcherRenderer::new);

    	RenderingRegistry.registerEntityRenderingHandler(EntityTypeTwo.MUMMIFIED_ZOMBIE, MummifiedZombieRenderer::new);
    	
    	//    	RenderingRegistry.registerEntityRenderingHandler(EntityType.WOLF, WolfRendererTwo::new);
    	RenderingRegistry.registerEntityRenderingHandler(EntityTypeTwo.SIGIL, SigilRenderer::new);
    	
    	ClientRegistry.bindTileEntityRenderer(TileEntityTypeTwo.CHAIR, ChairRenderer::new);
    	
    	DefaultBiomeFeaturesTwo.addFeatures();
...}
	public static void addFeatures() {
    	Biomes.JUNGLE.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, FeatureTwo.MAPLE_TREE.withConfiguration(FeatureTwo.MAPLE));
    	Biomes.JUNGLE.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, FeatureTwo.CHERRY_TREE.withConfiguration(FeatureTwo.MAPLE));
    	Biomes.JUNGLE.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, FeatureTwo.GHOSTWOOD_TREE.withConfiguration(FeatureTwo.GHOSTWOOD));

    	Biomes.SAVANNA.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, BlocksTwo.TANZANITE_ORE.getDefaultState(), 1)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(1, 0, 0, 1))));
    	Biomes.SAVANNA_PLATEAU.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, BlocksTwo.TANZANITE_ORE.getDefaultState(), 1)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(1, 0, 0, 1))));
    	Biomes.SHATTERED_SAVANNA.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, BlocksTwo.TANZANITE_ORE.getDefaultState(), 1)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(1, 0, 0, 1))));
    	Biomes.SHATTERED_SAVANNA_PLATEAU.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, BlocksTwo.TANZANITE_ORE.getDefaultState(), 1)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(1, 0, 0, 1))));
    	
    	for(Biome biomeIn : ForgeRegistries.BIOMES) {
    		if(biomeIn.getCategory() == Category.NETHER) {
    			biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NETHERRACK, BlocksTwo.NETHER_AMETHYST_ORE.getDefaultState(), 6)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(8, 10, 20, 64))));
    			biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NETHERRACK, BlocksTwo.NETHER_GARNET_ORE.getDefaultState(), 6)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(8, 10, 20, 64))));
    			biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NETHERRACK, BlocksTwo.NETHER_TOPAZ_ORE.getDefaultState(), 5)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(4, 10, 20, 32))));

    			biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NETHERRACK, BlocksTwo.NETHER_LEAD_ORE.getDefaultState(), 9)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(16, 10, 20, 128))));
    			biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NETHERRACK, BlocksTwo.NETHER_TITANIUM_ORE.getDefaultState(), 4)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(4, 10, 20, 32))));
    		} else if(biomeIn.getCategory() == Category.THEEND) {
    			if(biomeIn != Biomes.THE_END) {
    				biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.END_STONE, BlocksTwo.END_COBALT_ORE.getDefaultState(), 7)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(8, 0, 0, 32))));
    				biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.END_STONE, BlocksTwo.END_JADE_ORE.getDefaultState(), 7)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(8, 0, 0, 32))));
    				biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.END_STONE, BlocksTwo.END_SAPPHIRE_ORE.getDefaultState(), 7)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(4, 0, 0, 16))));

    				biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.END_STONE, BlocksTwo.END_PLATINUM_ORE.getDefaultState(), 5)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(4, 0, 0, 16))));
    			}
    		} else if(biomeIn.getCategory() != Category.NONE) {
    			biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, BlocksTwo.OPAL_ORE.getDefaultState(), 8)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(4, 0, 0, 32))));
    			biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, BlocksTwo.RUBY_ORE.getDefaultState(), 8)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(4, 0, 0, 32))));
        	
    			biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, BlocksTwo.TALC_ORE.getDefaultState(), 17)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(20, 0, 0, 128))));
    			biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, BlocksTwo.TIN_ORE.getDefaultState(), 9)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(20, 0, 0, 64))));
    			biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, BlocksTwo.ALUMINUM_ORE.getDefaultState(), 9)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(20, 0, 0, 64))));
    			biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, BlocksTwo.SILVER_ORE.getDefaultState(), 8)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(16, 0, 0, 20))));
    			biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, BlocksTwo.COPPER_ORE.getDefaultState(), 8)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(20, 0, 0, 64))));
    			biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, BlocksTwo.PYRITE_ORE.getDefaultState(), 9)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(2, 0, 0, 32))));
    		}
    		
    		desertFeatures();
    		...
    	}
	}
private static void desertFeatures() {
		Biomes.DESERT.getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES).clear();
		Biomes.DESERT_HILLS.getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES).clear();
		Biomes.DESERT_LAKES.getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES).clear();
		
		
		
		Biomes.DESERT.addFeature(GenerationStage.Decoration.RAW_GENERATION, FeatureTwo.MULTI_REPLACE_BLOCK.withConfiguration(new MultiReplaceBlockConfig(Blocks.STONE.getDefaultState(), Blocks.SMOOTH_SANDSTONE.getDefaultState(), Blocks.STONE.getDefaultState(), Blocks.SAND.getDefaultState())).withPlacement(PlacementTwo.PLACE_ALL_TO_64.configure(IPlacementConfig.NO_PLACEMENT_CONFIG)));
		Biomes.DESERT_HILLS.addFeature(GenerationStage.Decoration.RAW_GENERATION, FeatureTwo.MULTI_REPLACE_BLOCK.withConfiguration(new MultiReplaceBlockConfig(Blocks.STONE.getDefaultState(), Blocks.SMOOTH_SANDSTONE.getDefaultState(), Blocks.STONE.getDefaultState(), Blocks.SAND.getDefaultState())).withPlacement(PlacementTwo.PLACE_ALL_TO_64.configure(IPlacementConfig.NO_PLACEMENT_CONFIG)));
		Biomes.DESERT_LAKES.addFeature(GenerationStage.Decoration.RAW_GENERATION, FeatureTwo.MULTI_REPLACE_BLOCK.withConfiguration(new MultiReplaceBlockConfig(Blocks.STONE.getDefaultState(), Blocks.SMOOTH_SANDSTONE.getDefaultState(), Blocks.STONE.getDefaultState(), Blocks.SAND.getDefaultState())).withPlacement(PlacementTwo.PLACE_ALL_TO_64.configure(IPlacementConfig.NO_PLACEMENT_CONFIG)));

		Biomes.DESERT.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, FeatureTwo.REPLACE_BLOCK.withConfiguration(new ReplaceBlockConfig(Blocks.SMOOTH_SANDSTONE.getDefaultState(), Blocks.SANDSTONE.getDefaultState())).withPlacement(Placement.COUNT_HEIGHTMAP_32.configure(new FrequencyConfig(256))));
		Biomes.DESERT_HILLS.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, FeatureTwo.REPLACE_BLOCK.withConfiguration(new ReplaceBlockConfig(Blocks.SMOOTH_SANDSTONE.getDefaultState(), Blocks.SANDSTONE.getDefaultState())).withPlacement(Placement.COUNT_HEIGHTMAP_32.configure(new FrequencyConfig(256))));
		Biomes.DESERT_LAKES.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, FeatureTwo.REPLACE_BLOCK.withConfiguration(new ReplaceBlockConfig(Blocks.SMOOTH_SANDSTONE.getDefaultState(), Blocks.SANDSTONE.getDefaultState())).withPlacement(Placement.COUNT_HEIGHTMAP_32.configure(new FrequencyConfig(256))));
		
		// add biome seams
		
		// unrelated : for desert biomes add more vegetation and add dunes, with very little vegetation
		// also sandstorms // TODO Fix ores
		
		Biomes.DESERT.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Feature.SIMPLE_BLOCK.withConfiguration(FeatureTwo.SUCCULIGHT_CONFIG).withPlacement(Placement.COUNT_BIASED_RANGE.configure(new CountRangeConfig(1, 8, 32, 64))));
		Biomes.DESERT_HILLS.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Feature.SIMPLE_BLOCK.withConfiguration(FeatureTwo.SUCCULIGHT_CONFIG).withPlacement(Placement.COUNT_BIASED_RANGE.configure(new CountRangeConfig(1, 8, 32, 64))));
		Biomes.DESERT_LAKES.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Feature.SIMPLE_BLOCK.withConfiguration(FeatureTwo.SUCCULIGHT_CONFIG).withPlacement(Placement.COUNT_BIASED_RANGE.configure(new CountRangeConfig(1, 8, 32, 64))));
		
		
		
		Biomes.DESERT.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_COAL_ORE.getDefaultState(), 20)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(20, 0, 0, 128))));
		Biomes.DESERT.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_IRON_ORE.getDefaultState(), 18)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(32, 0, 0, 96))));
		Biomes.DESERT.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_GOLD_ORE.getDefaultState(), 18)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(4, 0, 0, 48))));
		Biomes.DESERT_HILLS.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_COAL_ORE.getDefaultState(), 18)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(20, 0, 0, 128))));
		Biomes.DESERT_HILLS.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_IRON_ORE.getDefaultState(), 18)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(32, 0, 0, 96))));
		Biomes.DESERT_HILLS.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_GOLD_ORE.getDefaultState(), 20)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(4, 0, 0, 48))));
		Biomes.DESERT_LAKES.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_COAL_ORE.getDefaultState(), 18)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(20, 0, 0, 128))));
		Biomes.DESERT_LAKES.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_IRON_ORE.getDefaultState(), 20)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(32, 0, 0, 96))));
		Biomes.DESERT_LAKES.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(FeatureTwo.SMOOTH_SANDSTONE, BlocksTwo.DESERT_GOLD_ORE.getDefaultState(), 18)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(4, 0, 0, 48))));
		
		Two.LOGGER.warn("End Stone:        {}", FeatureTwo.END_STONE.getTargetBlockPredicate().test(Blocks.END_STONE.getDefaultState()));
		Two.LOGGER.warn("Smooth Sandstone: {}\n", FeatureTwo.SMOOTH_SANDSTONE.getTargetBlockPredicate().test(Blocks.SMOOTH_SANDSTONE.getDefaultState()));
		Two.LOGGER.error("End Stone:       {} == {} -> {}", Blocks.END_STONE, Blocks.END_STONE.getDefaultState().getBlock(), Blocks.END_STONE == Blocks.END_STONE.getDefaultState().getBlock());
		Two.LOGGER.error("Smooth Sandstone {} == {} -> {}\n\n", Blocks.SMOOTH_SANDSTONE, Blocks.SMOOTH_SANDSTONE.getDefaultState().getBlock(), Blocks.SMOOTH_SANDSTONE == Blocks.SMOOTH_SANDSTONE.getDefaultState().getBlock());
	}

It would mean a lot if you could help me with this problem, I've been coming to this forum a lot recently and this is just really boggling me. 

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