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Posted

Hey,

 

I am making a small test mod, so I can get some hands on experience and I know you can do this, but I can't seem to remember how to check if the EntityPlayer has a certain item in it's hand. It's killing me.

 

Anyway, heres the test code that I am using for now:

@Override
public int idDropped(int id, Random rand, int idDropped){
      EntityPlayer player; 
      if(player.somthing == SHTools.IronSledge.itemId){
      return Blocks.dirt.blockId;
      }else{
      return Blocks.cobblestone.blockId;
      }
}

 

The above code is something I just wrote to show what I mean. Any help will be hugely Appreciated.

ItemStack itemstack;
Item item;
@Override
public int idDropped(int id, Random rand, int idDropped, EntityPlayer player)
{
itemstack = player.getCurrentEquippedItem();
if (itemstack != null)
{
	item = player.getCurrentEquippedItem().getItem();
	if(item == MyMod.Pickaxe1)
		return Blocks.dirt.blockId;
	else if (item == MyMod.Pickaxe2)
		return Blocks.cobblestone.blockId;
	else
		return something;
}
}

Not sure about whole code beacuse I am writing it from memory, but this should give you idea :)

Best regards,

Ernio

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