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Crash on Initializing Game


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I am making a modpack for 1.15.2 and I am having trouble finding the mod actually crashing during the initializing stage.

I am on Forge 31.2.30. I am using Twitch client to make it so as far as I know, it won't provide a debug.log. A latest.log is produced as well as a crash-client text file but no debug log (both attached)

 

The error is thrown from the Apotheosis mod but I contacted the developer through a github issue and he told me it was more than likely not caused by his mod but a mod that loaded before it. Are mods loaded in alphabetical order? If so that may narrow down what mod is causing the issue but regardless since a debug.log is not produced it's all just shots in the dark.

latest.log crash-2020-08-09_00.15.45-client.txt

Bumper Cars!

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