Jump to content

1.14.4 Mob Detection Range


Recommended Posts

Forge 1.14.4-28.1.0

When registering my living entity i have set the tracking range to 128 and I have set the sharedMonsterAttribute.FollowRange to the same figure. But I use the following code, it only detects a player if the player is within 16 blocks of the mob, not 128..

PlayerEntity player = world.getClosestPlayer(this.posX, this.posY, this.posZ, 128, false);
PlayerEntity revenge = world.getPlayerByUuid(this.getRevengeUuid());


I use the same functions in 1.12.2 and it works fine. Regarding 1.14.4, am I doing something wrong, or is 16 the max detection range?

Edited by DinoPawz
more meaningful
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.