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Featured Replies

Posted

if im creating a recipe envolving wood and i want all types of wood to be acept, how do i code it? like:

{
  "type": "minecraft:crafting_shaped",
  "pattern":
  [
    "xxx",
    "xxx",
    "xxx"
  ],
  "key":
  {
    "x":
    {
      "item": "minecraft:???"
    }
  },
  "result":
  {
    "item": "bxvk:rough_wood",
    "count": 1
  }
}

can someone help me?

Just look at how vanilla does that.

 

(It's good practice to make some research before opening topics, so maybe also try to look up about Tags, I think you'll need it.

I dont think that just copying minecraft:planks in your json will get your recipe works with your wood type.)

 

That's how Vanilla handle chest crafting (you may found it useful later):

{
  "type": "minecraft:crafting_shaped",
  "pattern": [
    "###",
    "# #",
    "###"
  ],
  "key": {
    "#": {
      "tag": "minecraft:planks"
    }
  },
  "result": {
    "item": "minecraft:chest"
  }
}

Edited by Talp1

  • Author
13 hours ago, Talp1 said:

Just look at how vanilla does that.

 

(It's good practice to make some research before opening topics, so maybe also try to look up about Tags, I think you'll need it.

I dont think that just copying minecraft:planks in your json will get your recipe works with your wood type.)

 

That's how Vanilla handle chest crafting (you may found it useful later):


{
  "type": "minecraft:crafting_shaped",
  "pattern": [
    "###",
    "# #",
    "###"
  ],
  "key": {
    "#": {
      "tag": "minecraft:planks"
    }
  },
  "result": {
    "item": "minecraft:chest"
  }
}

oh ok, thx for the help dude

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