Posted August 17, 20205 yr if im creating a recipe envolving wood and i want all types of wood to be acept, how do i code it? like: { "type": "minecraft:crafting_shaped", "pattern": [ "xxx", "xxx", "xxx" ], "key": { "x": { "item": "minecraft:???" } }, "result": { "item": "bxvk:rough_wood", "count": 1 } } can someone help me?
August 17, 20205 yr Just look at how vanilla does that. (It's good practice to make some research before opening topics, so maybe also try to look up about Tags, I think you'll need it. I dont think that just copying minecraft:planks in your json will get your recipe works with your wood type.) That's how Vanilla handle chest crafting (you may found it useful later): { "type": "minecraft:crafting_shaped", "pattern": [ "###", "# #", "###" ], "key": { "#": { "tag": "minecraft:planks" } }, "result": { "item": "minecraft:chest" } } Edited August 17, 20205 yr by Talp1
August 18, 20205 yr Author 13 hours ago, Talp1 said: Just look at how vanilla does that. (It's good practice to make some research before opening topics, so maybe also try to look up about Tags, I think you'll need it. I dont think that just copying minecraft:planks in your json will get your recipe works with your wood type.) That's how Vanilla handle chest crafting (you may found it useful later): { "type": "minecraft:crafting_shaped", "pattern": [ "###", "# #", "###" ], "key": { "#": { "tag": "minecraft:planks" } }, "result": { "item": "minecraft:chest" } } oh ok, thx for the help dude
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