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[1.16.1] Adding variations of default mobs?


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Hey! I am very new to modding and very very new to these forums.


What I'd like to do is add a new mob that is essentially a variant of a default vanilla mob. Say, for example, I wanted to make a new parrot that spawns in the nether and has a different texture from the original parrots but still retained many of the attributes and animations that the vanilla parrots have. Modeling and texturing is no problem, but outside of that, I am lost.


Is there any way to do this without completely rebuilding the mob from scratch. Once again I am new to modding and Java, so any help is very much appreciated! :)

Edited by connieisdead
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