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forge doesn't download it says: These libraries failed to download. Try again. com.google.code.findbugs;jsr305:3.0.2 commons-io:commons-io:2.4
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yeah so that worked and now I get these errors: Caused by: java.lang.reflect.InvocationTargetException Caused by: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [create.mixins.json:CustomItemUseEffectsMixin] from phase [DEFAULT] in config [create.mixins.json] FAILED during APPLY Execution failed for task ':runClient'. > Process 'command 'C:\Users\Private\.jdks\corretto-17.0.5\bin\java.exe'' finished with non-zero exit value 1 * Try: > Run with --stacktrace option to get the stack trace. > Run with --scan to get full insights. the build.gradle file now looks like this https://drive.google.com/file/d/1HodF_xeVLAvUuFI6EhXqTSPSIADAnv5o/view?usp=sharing I'm sorry if I'm wasting your time
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He's actually got a mistake in the video. It's relatively minor, though. But as far as accuracy, no one really tells you what to do to include biome modifications, configured/placed features, etc. You never get all the information in one place. Developers are the world's most ineffective documenters (I know because I am one) ... This is what I've done so far... First using Data Pack Generators created a project and organized like mod directory structure. Second, I created a custom `configured_feature/disk_clay` and `placed_feature/disk_clay` for the `minecraft:river` biome to reference. But I have more planned changes to the river biome (and others). So, I copied minecraft `river.json`, place that in the `foundations/data/worldgen/biome/` directory. To have minecraft reference the biome, I overrode the default `minecraft/data/dimension/overworld.json`. Where ever I found `minecraft:river` in overworld.json, I replaced with `foundations:river`. The clay is still just minecraft:clay ... not foundations:clay. See screen shot. So, I don't know what is keeping my clay blocks from being in the feature. P.S. -- how come I can insert image links from imgur?
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By hackall360 · Posted
I am remaking an unofficial version of the VOLTZ modpack, however I am using mods from 1.19.2 to do so, and have just been going through curseforge and clicking add on everything I might want in the modpack. I think the problem has something to do with mixin, but I am not 100% sure on this, and I am not using anything like rubidium, or iris, or optifine to mess with shaders, so I am not sure where the problem is occuring from. Here is my Latest.log: https://pastebin.com/hF61MP5Y Here is my Debug.log: Part1: https://pastebin.com/mueThZ5E Part2: https://pastebin.com/J4RG46uK Part3: https://pastebin.com/B61pQueS Sorry for the parts, but the entire debug.log is almost an entire megabyte, and pastebin only allows 512kb maximum (issues splitting the file in two, so I split it in 3) I at least need a few magic mods, energy mods, and the Ballistix mod to be happy, CC:tweaked and it's two peripheral addons is preferred as well, but whatever is causing issues needs to go. One thing I keep seeing at the bottom of part 3 of the debug log, is this error: Class version 61 required is higher than the class version supported by the current version of Mixin (JAVA_8 supports class version 52)
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