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[1.12.2] Player Model In Inventory


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I am working on a morph style mod with a custom GUI bound to a keybind, but that is unimportant. What I am trying to figure out is, how would I display the player's current player model like the one that is shown in the survival inventory. I still want the model's eyes to follow the mouse cursor and all, but of course all in the custom GUI I've made. If there is anyone that can point me in the right direction to a tutorial, or if I am completely overlooking a simple answer, please let me know.


Thanks in advance,


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