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Posted

Hello!

Altough I've done much OpenGL in the past, minecraft seems to use heavy

abstraction when rendering, causing me to lose track of the functioning of the render system.

So, I'd be pleased if someone could explain me how the rendering system/rendering pipeline of minecraft works.

Thanks for any replys.

-Budschie

Edited by Budschie

  • Budschie changed the title to [1.16] Explanation of minecrafts abstracted rendering system

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