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Invisibility Code


Zetal

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Can anyone point me to where the EntityPlayer 'Invisibility Potion' effects are actually handled? Ie, where it makes the changes for a player to be invisible as a result of drinking the potion? I've been looking for nearly four hours now, did a global Project search for 'invisibility', 'invisible', etc and still nothing. I have absolutely no idea how this is handled, and I need to replicate something similar, so I was looking for an example on how Minecraft does it already. Apparently they keep it well hidden.

 

Goal: 50% Player Transparency When Sneaking

Have a modding question? PM me and hopefully I'll be able to help. Good at 2d Pixel Art? We need your help!  http://www.minecraftforum.net/topic/1806355-looking-for-2d-pixel-artist/

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Well, right when I thought I was going to just go ahead and be insane, I found where they handle it. Unfortunately for me, they handle it by literally just not rendering the player, which doesn't work too well for 50% transparency. Oh well. Onwards, to blaze my own trail! I guess.

Have a modding question? PM me and hopefully I'll be able to help. Good at 2d Pixel Art? We need your help!  http://www.minecraftforum.net/topic/1806355-looking-for-2d-pixel-artist/

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