Posted June 18, 201312 yr Yeah its me again, sorry if im getting a bit annoying but i didnt find anything useful on this. When i eneter m dimension the portal structure generates normally, except in world where FROM i eneterd it, no where TO i eetered, like i enter moon dimension but portal spawns at overworld. My code: TeleporterMoon: package skyinf; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.util.Direction; import net.minecraft.util.LongHashMap; import net.minecraft.util.MathHelper; import net.minecraft.world.ChunkCoordIntPair; import net.minecraft.world.PortalPosition; import net.minecraft.world.Teleporter; import net.minecraft.world.World; import net.minecraft.world.WorldServer; public class TeleporterMoon extends Teleporter { public Random rand = new Random(); World world; Ship1 shipGen = new Ship1(); private final WorldServer worldServerInstance; /** A private Random() function in Teleporter */ private final Random random; /** Stores successful portal placement locations for rapid lookup. */ private final LongHashMap destinationCoordinateCache = new LongHashMap(); /** * A list of valid keys for the destinationCoordainteCache. These are based * on the X & Z of the players initial location. */ private final List destinationCoordinateKeys = new ArrayList(); public TeleporterMoon(WorldServer par1WorldServer) { super(par1WorldServer); this.worldServerInstance = par1WorldServer; this.random = new Random(par1WorldServer.getSeed()); } /** * Place an entity in a nearby portal, creating one if necessary. */ @Override public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { world = par1Entity.worldObj; if (this.worldServerInstance.provider.dimensionId != 1) { if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8)) { this.makePortal(par1Entity); this.placeInExistingPortal(par1Entity, par2, par4, par6, par8); } } else { int i = MathHelper.floor_double(par1Entity.posX); int j = MathHelper.floor_double(par1Entity.posY) - 1; int k = MathHelper.floor_double(par1Entity.posZ); byte b0 = 1; byte b1 = 0; for (int l = -2; l <= 2; ++l) { for (int i1 = -2; i1 <= 2; ++i1) { for (int j1 = -1; j1 < 3; ++j1) { int k1 = i + i1 * b0 + l * b1; int l1 = j + j1; int i2 = k + i1 * b1 - l * b0; boolean flag = j1 < 0; this.worldServerInstance.setBlock(k1, l1, i2, flag ? Block.obsidian.blockID : 0); } } } par1Entity.setLocationAndAngles((double) i, (double) j, (double) k, par1Entity.rotationYaw, 0.0F); par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; } } /** * Place an entity in a nearby portal which already exists. */ @Override public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { short short1 = 128; double d3 = -1.0D; int i = 0; int j = 0; int k = 0; int l = MathHelper.floor_double(par1Entity.posX); int i1 = MathHelper.floor_double(par1Entity.posZ); long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1); boolean flag = true; double d4; int k1; if (this.destinationCoordinateCache.containsItem(j1)) { PortalPosition portalposition = (PortalPosition) this.destinationCoordinateCache.getValueByKey(j1); d3 = 0.0D; i = portalposition.posX; j = portalposition.posY; k = portalposition.posZ; portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime(); flag = false; } else { for (k1 = l - short1; k1 <= l + short1; ++k1) { double d5 = (double) k1 + 0.5D - par1Entity.posX; for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1) { double d6 = (double) l1 + 0.5D - par1Entity.posZ; for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; --i2) { if (this.worldServerInstance.getBlockId(k1, i2, l1) == Block.portal.blockID) { while (this.worldServerInstance.getBlockId(k1, i2 - 1, l1) == Block.portal.blockID) { --i2; } d4 = (double) i2 + 0.5D - par1Entity.posY; double d7 = d5 * d5 + d4 * d4 + d6 * d6; if (d3 < 0.0D || d7 < d3) { d3 = d7; i = k1; j = i2; k = l1; } } } } } } if (d3 >= 0.0D) { if (flag) { this.destinationCoordinateCache.add(j1, new PortalPosition(this, i, j, k, this.worldServerInstance.getTotalWorldTime())); this.destinationCoordinateKeys.add(Long.valueOf(j1)); } double d8 = (double) i + 0.5D; double d9 = (double) j + 0.5D; d4 = (double) k + 0.5D; int j2 = -1; int k2 = par1Entity.getTeleportDirection(); if (j2 > -1) { int l2 = Direction.rotateLeft[j2]; int i3 = Direction.offsetX[j2]; int j3 = Direction.offsetZ[j2]; int k3 = Direction.offsetX[l2]; int l3 = Direction.offsetZ[l2]; boolean flag1 = !this.worldServerInstance.isAirBlock(i + i3 + k3, j, k + j3 + l3) || !this.worldServerInstance.isAirBlock(i + i3 + k3, j + 1, k + j3 + l3); boolean flag2 = !this.worldServerInstance.isAirBlock(i + i3, j, k + j3) || !this.worldServerInstance.isAirBlock(i + i3, j + 1, k + j3); if (flag1 && flag2) { j2 = Direction.rotateOpposite[j2]; l2 = Direction.rotateOpposite[l2]; i3 = Direction.offsetX[j2]; j3 = Direction.offsetZ[j2]; k3 = Direction.offsetX[l2]; l3 = Direction.offsetZ[l2]; k1 = i - k3; d8 -= (double) k3; int i4 = k - l3; d4 -= (double) l3; flag1 = !this.worldServerInstance.isAirBlock(k1 + i3 + k3, j, i4 + j3 + l3) || !this.worldServerInstance.isAirBlock(k1 + i3 + k3, j + 1, i4 + j3 + l3); flag2 = !this.worldServerInstance.isAirBlock(k1 + i3, j, i4 + j3) || !this.worldServerInstance.isAirBlock(k1 + i3, j + 1, i4 + j3); } float f1 = 0.5F; float f2 = 0.5F; if (!flag1 && flag2) { f1 = 1.0F; } else if (flag1 && !flag2) { f1 = 0.0F; } else if (flag1 && flag2) { f2 = 0.0F; } d8 += (double) ((float) k3 * f1 + f2 * (float) i3); d4 += (double) ((float) l3 * f1 + f2 * (float) j3); float f3 = 0.0F; float f4 = 0.0F; float f5 = 0.0F; float f6 = 0.0F; if (j2 == k2) { f3 = 1.0F; f4 = 1.0F; } else if (j2 == Direction.rotateOpposite[k2]) { f3 = -1.0F; f4 = -1.0F; } else if (j2 == Direction.rotateRight[k2]) { f5 = 1.0F; f6 = -1.0F; } else { f5 = -1.0F; f6 = 1.0F; } double d10 = par1Entity.motionX; double d11 = par1Entity.motionZ; par1Entity.motionX = d10 * (double) f3 + d11 * (double) f6; par1Entity.motionZ = d10 * (double) f5 + d11 * (double) f4; par1Entity.rotationYaw = par8 - (float) (k2 * 90) + (float) (j2 * 90); } else { par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; } par1Entity.setLocationAndAngles(d8, d9, d4, par1Entity.rotationYaw, par1Entity.rotationPitch); return true; } else { return false; } } @Override public boolean makePortal(Entity par1Entity) { World world1 = par1Entity.worldObj; int i = MathHelper.floor_double(par1Entity.posX) - 3; int j = MathHelper.floor_double(par1Entity.posY) - 1; int k = MathHelper.floor_double(par1Entity.posZ) - 7; System.out.println("" + i +" "+ j +" "+ k); shipGen.generate(world1, rand, i, j, k); System.out.println("Generated!"); return true; } /** * called periodically to remove out-of-date portal locations from the cache * list. Argument par1 is a WorldServer.getTotalWorldTime() value. */ public void removeStalePortalLocations(long par1) { if (par1 % 100L == 0L) { Iterator iterator = this.destinationCoordinateKeys.iterator(); long j = par1 - 600L; while (iterator.hasNext()) { Long olong = (Long) iterator.next(); PortalPosition portalposition = (PortalPosition) this.destinationCoordinateCache.getValueByKey(olong.longValue()); if (portalposition == null || portalposition.lastUpdateTime < j) { iterator.remove(); this.destinationCoordinateCache.remove(olong.longValue()); } } } } } BlockComputer: package skyinf; import java.util.Random; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.BlockDirectional; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.monster.EntityIronGolem; import net.minecraft.entity.monster.EntitySnowman; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.item.ItemStack; import net.minecraft.util.Icon; import net.minecraft.util.MathHelper; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; public class BlockComputer extends BlockDirectional { @SideOnly(Side.CLIENT) private Icon field_94475_c; Ship1 shipgen = new Ship1(); Random rand = new Random(); public World world; public int k1; public int j1; public int i1; public void setShipGenCoords(int i, int j, int k) { } protected BlockComputer(int id, Material material) { super(id, material); } @SideOnly(Side.CLIENT) /** * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata */ public Icon getIcon(int par1, int par2) { return par2 == 2 && par1 == 2 ? this.field_94475_c : (par2 == 3 && par1 == 5 ? this.field_94475_c : (par2 == 0 && par1 == 3 ? this.field_94475_c : (par2 == 1 && par1 == 4 ? this.field_94475_c : this.blockIcon))); } /** * Called when the block is placed in the world. */ public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack) { int l = MathHelper.floor_double((double) (par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 2.5D) & 3; par1World.setBlockMetadataWithNotify(par2, par3, par4, l, 2); } @SideOnly(Side.CLIENT) /** * When this method is called, your block should register all the icons it needs with the given IconRegister. This * is the only chance you get to register icons. */ public void registerIcons(IconRegister par1IconRegister) { this.field_94475_c = par1IconRegister.registerIcon(ModBase.modId + ":" + "siComputerFront"); this.blockIcon = par1IconRegister.registerIcon(ModBase.modId + ":" + "siComputerSide"); } boolean isActiveLiftoff = false; boolean confirmation = false; EntityPlayerMP[] passengerList = new EntityPlayerMP[10]; boolean countedDown = false; @Override public boolean onBlockActivated(World par1World, int x, int y, int z, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) { world = par1World; if (par5EntityPlayer instanceof EntityPlayerMP) { EntityPlayerMP thePlayer = (EntityPlayerMP) par5EntityPlayer; if (confirmation) { confirmation = false; isActiveLiftoff = true; } if (!isActiveLiftoff) { thePlayer.sendChatToPlayer("Confirm Lift-Off by right clicking again"); confirmation = true; } if (isActiveLiftoff) { int x1 = x - 3; int y1 = 7 - 2; int z1 = z - 8; // shipgen.remove(par1World, rand, x1, y1, z1); if (par5EntityPlayer.dimension == ModBase.dimension) { thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, 0, new TeleporterMoon(thePlayer.mcServer.worldServerForDimension(0))); } else { thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, ModBase.dimension, new TeleporterMoon(thePlayer.mcServer.worldServerForDimension(20))); } int i = MathHelper.floor_double(thePlayer.posX); int j = MathHelper.floor_double(thePlayer.posY); int k = MathHelper.floor_double(thePlayer.posZ); k1 = k - 7; j1 = j - 1; i1 = i - 3; isActiveLiftoff = false; countedDown = false; } } return true; } public void generateShip() { shipgen.generate(world, rand, i1, j1, k1); } } http://i.imgur.com/ZAoTYCc.png[/img]
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