Posted June 19, 201312 yr Hello, I use a different workspace to make my mods, where should and what should I put in the mcp folder to be able to recompile?
June 19, 201312 yr Are you using pahimar's workspace ? You need to use ant to compile it,so you need a proper build.xml file.
June 19, 201312 yr Author I have no idea what is pahimar's workspace.... I have a normal project on eclipse and I just added Minecraft souce as projects on Java Build Path.... How can I make a proper build.xml?
June 19, 201312 yr This is pahimar's workspace: It is very easy to use. About the build.xml file: https://github.com/pahimar/Equivalent-Exchange-3 follow these instructions on how to compile EE3 and try to understand how to modify the build.xml and build.properties to suit your workspace needs.
June 19, 201312 yr Author Ok I'm trying to make a proper build.xml but I cant even find the build.properties on his github... as well as the <property file="build_number.properties" prefix="build_number"/>
June 19, 201312 yr dir.development=../../ dir.release=Releases release.minecraft.version=1.5.2 release.mod.version=0.35 Here is my build.properties....
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