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Entity Projectile, "Small Fireball", not going in the direction aimed. Help?


TheLazeboy

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I'm making a staves mod, and trying to make a fire staff that shoots out the entity, small fireball. It does shoot it, but in the same direction upwards (not in the direction being aimed towards). How could I fix this? I followed my code off the Blaster Rifle Part 1 text tutorial on this wiki.

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I don't like those tutorials. They are supposed to build and render an item that shoots an entity. But A) It doesn't tell you how to use a custom model for it, and B) The entity I DO create is invisible

I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes.

 

I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there xD

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I don't like those tutorials. They are supposed to build and render an item that shoots an entity. But A) It doesn't tell you how to use a custom model for it, and B) The entity I DO create is invisible

How are (both of) you registering you entity and renderer? Hint: It should look something like:

	EntityRegistry.registerModEntity(EntityTractor.class,"entityTractor",0,this,256,1,true);
and
	RenderingRegistry.registerEntityRenderingHandler(EntityTractor.class,new RenderTractor());

(I don't mean to sound condescending; I had this same problem and this was the solution.)

BEWARE OF GOD

---

Co-author of Pentachoron Labs' SBFP Tech.

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