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[1.15.2] - Structure Gen - Placement Issue


ModMCdl

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Hello! I have been having a strange issue with my structure generation. In few words, it's very "spotty." I have a simple 3x3 structure that I want to spawn in a custom dimension of my own, featuring its custom biomes. I have confirmed that the structure does spawn, however it seemed incredibly rare. So, I checked it out with the /locate command, and am realizing that the game registers that I have structures all over the place, but they are not being placed.

 

I have also noticed that a lot of these "structure placements" are disproportionately in midair, but do not know why that is happening. I am very new to this new type of structure gen (that is, in 1.15 having only previously attempted it in 1.12), and have no idea what is causing this phenomenon.

 

Thanks in advance for your help!

 

Related files:

VoidaicFeatures.java - where I register my structures
VoidWellPieces.java - placement

VoidWellStructure.java - placement

VoidStructureGen.java - where i place my structure in the biome

 

 

 

Follow these rules when talking to me, and we'll get along fine.

1).I know Java fairly well. I don't know as much about modding. They are not the same, don't compare them.

2). I consider myself to always be learning. I make mistakes, you make mistakes. Who doesn't?

3). Insult me, and I will leave the thread. I have a real life, I don't have time to throw petty insults in a Minecraft Modding forum.

 

ModMCdl - Co-Founder and Director of Design for Artemis Game Studios

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Follow these rules when talking to me, and we'll get along fine.

1).I know Java fairly well. I don't know as much about modding. They are not the same, don't compare them.

2). I consider myself to always be learning. I make mistakes, you make mistakes. Who doesn't?

3). Insult me, and I will leave the thread. I have a real life, I don't have time to throw petty insults in a Minecraft Modding forum.

 

ModMCdl - Co-Founder and Director of Design for Artemis Game Studios

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