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2 different models one for a 2D sprite for inventory and another for 3d in hand model for an item?

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could anyone give a very basic example of an instance in which IPerspectiveAwareMode1 allows an item to have 2 different models one for a 2D sprite for inventory and another for 3d in hand model for an item? I just don't understand how to do something like that, I've been looking up stuff an have no clue how to even start. 1.16.4

Are there not parameters in the json modelling of the item to accommodate this? Most tools do something vaguely similar to this, and I feel like it should be simple to expand off of that. 

Follow these rules when talking to me, and we'll get along fine.

1).I know Java fairly well. I don't know as much about modding. They are not the same, don't compare them.

2). I consider myself to always be learning. I make mistakes, you make mistakes. Who doesn't?

3). Insult me, and I will leave the thread. I have a real life, I don't have time to throw petty insults in a Minecraft Modding forum.

 

ModMCdl - Co-Founder and Director of Design for Artemis Game Studios

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