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Short-Range Teleport Player To Look Direction


Zetal

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Well, like the title says, I'm trying to initiate a short range teleport (limited 3-5 blocks) in the direction that the player is facing. It would ideally be usable in any direction, including upwards, but I'm having some difficulty getting the block to teleport them to. I tried using the rayTrace method contained within EntityLiving but that only works if there is a block targeted and also doesn't work server-side so isn't really applicable.

Have a modding question? PM me and hopefully I'll be able to help. Good at 2d Pixel Art? We need your help!  http://www.minecraftforum.net/topic/1806355-looking-for-2d-pixel-artist/

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Well, like the title says, I'm trying to initiate a short range teleport (limited 3-5 blocks) in the direction that the player is facing. It would ideally be usable in any direction, including upwards, but I'm having some difficulty getting the block to teleport them to. I tried using the rayTrace method contained within EntityLiving but that only works if there is a block targeted and also doesn't work server-side so isn't really applicable.

Use instead player.moveEntity(distance*sin(player.pitch)*sin(player.yaw),distance*cos(player.pitch),distance*sin(player.pitch)*sin(player.yaw));

If it's moving at odd angles try switching x and z.

BEWARE OF GOD

---

Co-author of Pentachoron Labs' SBFP Tech.

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You got me on the right track with that moveEntity method, so thanks!

In the end, I wound up having to do:

 

 
            int distance = 5;
            float f1 = MathHelper.cos(-this.rotationYaw * 0.017453292F - (float)Math.PI);
            float f2 = MathHelper.sin(-this.rotationYaw * 0.017453292F - (float)Math.PI);
            float f3 = -MathHelper.cos(-this.rotationPitch * 0.017453292F);
            float f4 = MathHelper.sin(-this.rotationPitch * 0.017453292F);
            double i = this.posX;
            double j = this.posY;
            double k = this.posZ;
            this.moveEntity(distance*f2*f3, 
				distance*f4,
				distance*f1*f3);

 

So for anyone interested, this is how I had to do it. It works great! :D

Have a modding question? PM me and hopefully I'll be able to help. Good at 2d Pixel Art? We need your help!  http://www.minecraftforum.net/topic/1806355-looking-for-2d-pixel-artist/

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Use instead player.moveEntity(distance*sin(player.pitch)*sin(player.yaw),distance*cos(player.pitch),distance*sin(player.pitch)*sin(player.yaw));

If it's moving at odd angles try switching x and z.

 

Is the function generally player.moveEntity(x,y,z)?

Which pivot (for yaw and pitch) is which axes? I have done bits of code for mods of different games and the pivots are not usually with the same axes.

 

I know that I could of made a new post but you seemed to have answered the his/her question clearly.

 

Many thanks, Melonize

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Use instead player.moveEntity(distance*sin(player.pitch)*sin(player.yaw),distance*cos(player.pitch),distance*sin(player.pitch)*sin(player.yaw));

If it's moving at odd angles try switching x and z.

 

Is the function generally player.moveEntity(x,y,z)?

Which pivot (for yaw and pitch) is which axes? I have done bits of code for mods of different games and the pivots are not usually with the same axes.

 

I know that I could of made a new post but you seemed to have answered the his/her question clearly.

 

Many thanks, Melonize

Yes. Y is up. I couldn't remember whether yaw starts from x or z, which is why I mentioned that he might have to switch the two. And it looks like I made a typo anyway. In Minecraft:

X = cos(yaw)sin(pitch)

Y = cos(pitch)

Z = sin(yaw)sin(pitch)

I think. Unfortunately, I can't check with Mojang code because they overcomplicate things ( -cos(x) = -cos(-x) = cos(-x+π), even though none of those should be necessary for such formulas), but the only error should be a switch in X and Z.

BEWARE OF GOD

---

Co-author of Pentachoron Labs' SBFP Tech.

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Use instead player.moveEntity(distance*sin(player.pitch)*sin(player.yaw),distance*cos(player.pitch),distance*sin(player.pitch)*sin(player.yaw));

If it's moving at odd angles try switching x and z.

 

I find that moving the player at a slope into the ground causes the player to slide further as your y travel is abruptly blocked by the ground but your horizontal is still full length of what it needs to go for the sloped travel if not blocked e.g. falling.

So here is the fix for it:

try{
// Trace for blocks
MovingObjectPosition eyeTrace = player.rayTrace(distance, 1.0F);
// If no blocks are traced, then eyeTrace is null.
if(eyeTrace.hitVec != null){
	//If a block is found, call the moveEntity below
	player.moveEntity(eyeTrace.hitVec.xCoord-player.posX, eyeTrace.hitVec.yCoord-player.posY + 1.1, eyeTrace.hitVec.zCoord-player.posZ ); 
	}
}
catch(NullPointerException npe){
	// Lolz at your NPE, going to throw you whatever set distance forward in the hope to ignore your NPE
	player.moveEntity(-distance*Math.sin(Math.toRadians(player.rotationYawHead))*Math.cos(Math.toRadians(player.rotationPitch)),-distance*Math.sin(Math.toRadians(player.rotationPitch)), distance*Math.cos(Math.toRadians(player.rotationYawHead))*Math.cos(Math.toRadians(player.rotationPitch)));
}

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Use instead player.moveEntity(distance*sin(player.pitch)*sin(player.yaw),distance*cos(player.pitch),distance*sin(player.pitch)*sin(player.yaw));

If it's moving at odd angles try switching x and z.

 

I find that moving the player at a slope into the ground causes the player to slide further as your y travel is abruptly blocked by the ground but your horizontal is still full length of what it needs to go for the sloped travel if not blocked e.g. falling.

So here is the fix for it:

try{
// Trace for blocks
MovingObjectPosition eyeTrace = player.rayTrace(distance, 1.0F);
// If no blocks are traced, then eyeTrace is null.
if(eyeTrace.hitVec != null){
	//If a block is found, call the moveEntity below
	player.moveEntity(eyeTrace.hitVec.xCoord-player.posX, eyeTrace.hitVec.yCoord-player.posY + 1.1, eyeTrace.hitVec.zCoord-player.posZ ); 
	}
}
catch(NullPointerException npe){
	// Lolz at your NPE, going to throw you whatever set distance forward in the hope to ignore your NPE
	player.moveEntity(-distance*Math.sin(Math.toRadians(player.rotationYawHead))*Math.cos(Math.toRadians(player.rotationPitch)),-distance*Math.sin(Math.toRadians(player.rotationPitch)), distance*Math.cos(Math.toRadians(player.rotationYawHead))*Math.cos(Math.toRadians(player.rotationPitch)));
}

I had a feeling you would run into that; I wasn't quite sure what to do about it. But thanks for posting your solution!

BEWARE OF GOD

---

Co-author of Pentachoron Labs' SBFP Tech.

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  • 3 years later...

I know I'm late to the party, but this was the most elaborate work done on the subject I could find, so if there is anyone left listening, can someone help me make an item that does this? The code is not working and I barely understand what it's doing.

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Yeah, really late. Like 3.5 years late... Make your own post, and show what you have tried.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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| None                                     |     | LCHIJA | FML                         | 8.0.99.99             | forge-1.12.2-14.23.5.2859.jar                     | e3c3d50c7c986df74c645c0ac54639741c90a557 |     | LCHIJA | forge                       | 14.23.5.2859          | forge-1.12.2-14.23.5.2859.jar                     | e3c3d50c7c986df74c645c0ac54639741c90a557 |     | LCHIJA | openmodscore                | 0.12.2                | minecraft.jar                                     | None                                     |     | LCHIJA | obfuscate                   | 0.4.2                 | minecraft.jar                                     | None                                     |     | LCHIJA | securitycraft               | v1.9.9                | [1.12.2] SecurityCraft v1.9.9.jar                 | None                                     |     | LCHIJA | mts                         | 22.14.2               | Immersive Vehicles-1.12.2-22.14.2.jar             | None                                     |     | LCHIJA | mtsaircooled                | 1.0.1                 | Air-Cooled Pack [MTS] 1.10.2-14.0.0-1.0.1.jar     | None                                     |     | LCHIJA | codechickenlib              | 3.2.3.358             | CodeChickenLib-1.12.2-3.2.3.358-universal.jar     | f1850c39b2516232a2108a7bd84d1cb5df93b261 |     | LCHIJA | ancientwarfare              | 1.12.2-2.7.0.1038     | ancientwarfare-1.12.2-2.7.0.1038.jar              | None                                     |     | LCHIJA | redstoneflux                | 2.1.1                 | RedstoneFlux-1.12-2.1.1.1-universal.jar           | None                                     |     | LCHIJA | ancientwarfareautomation    | 1.12.2-2.7.0.1038     | ancientwarfare-1.12.2-2.7.0.1038.jar              | None                                     |     | LCHIJA | ancientwarfarenpc           | 1.12.2-2.7.0.1038     | ancientwarfare-1.12.2-2.7.0.1038.jar              | 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None                                     |     | LCHIJA | fcl                         | 1.12.82               | FCL-1.12.82c.jar                                  | None                                     |     | LCHIJA | net/fexcraft/lib/frl        | 1.2                   | FCL-1.12.82c.jar                                  | None                                     |     | LCHIJA | net/fexcraft/lib/tmt        | 1.15                  | FCL-1.12.82c.jar                                  | None                                     |     | LCHIJA | famm                        | 3.4.0                 | Fexs-Alphabet-and-More-Mod-Forge-1.12.2.jar       | None                                     |     | LCHIJA | forgemultipartcbe           | 2.6.2.83              | ForgeMultipart-1.12.2-2.6.2.83-universal.jar      | f1850c39b2516232a2108a7bd84d1cb5df93b261 |     | LCHIJA | microblockcbe               | 2.6.2.83              | ForgeMultipart-1.12.2-2.6.2.83-universal.jar      | None                                     |     | LCHIJA | minecraftmultipartcbe       | 2.6.2.83              | ForgeMultipart-1.12.2-2.6.2.83-universal.jar      | None                                     |     | LCHIJA | funkylocomotion             | 1.0                   | funky-locomotion-1.12.2-1.1.2.jar                 | None                                     |     | LCHIJA | furenikusroads              | 1.2.5                 | Furenikus_Roads-1.2.5.jar                         | None                                     |     | LCHIJA | cfm                         | 6.3.0                 | furniture-6.3.2-1.12.2.jar                        | None                                     |     | LCHIJA | waila                       | 1.8.22                | Hwyla-1.8.22-B37_1.12.jar                         | None                                     |     | LCHIJA | trackapi                    | 1.2                   | TrackAPI-1.2.jar                                  | None                                     |     | LCHIJA | universalmodcore            | 1.2.1                 | UniversalModCore-1.12.2-forge-1.2.1.jar           | None                                     |     | LCHIJA | immersiverailroading        | 1.10.0                | ImmersiveRailroading-1.12.2-forge-1.10.0.jar      | None                                     |     | LCHIJA | journeymap                  | 1.12.2-5.7.1p2        | journeymap-1.12.2-5.7.1p2.jar                     | None                                     |     | LCHIJA | zawa                        | 1.12.2-2.1.3          | zawa-1.12.2-2.1.3.jar                             | 3ee471ded1bba54aa82f4f5ca5ca82dd67b8ef42 |     | LCHIJA | lilcritters                 | 1.12.2-1.1.0.0        | Lil-Critters-Mod-Forge-1.12.2.jar                 | None                                     |     | LCHIJA | malisiscore                 | 1.12.2-6.5.1-SNAPSHOT | MalisisCore-1.12.2.jar                            | None                                     |     | LCHIJA | malisisdoors                | 1.12.2-7.3.0          | MalisisDoors-Mod-1.12.2.jar                       | None                                     |     | LCHIJA | mcwbridges                  | 1.0.6                 | mcw-bridges-1.0.6b-mc1.12.2.jar                   | None                                     |     | LCHIJA | mcwfences                   | 1.0.0                 | mcw-fences-1.0.0-mc1.12.2.jar                     | None                                     |     | LCHIJA | mcwroofs                    | 1.0.2                 | mcw-roofs-1.0.2-mc1.12.2.jar                      | None                                     |     | LCHIJA | moon-core                   | 7.0                   | Moons-Core-Forge-1.12.2.jar                       | None                                     |     | LCHIJA | mrtjpcore                   | 2.1.4.43              | MrTJPCore-1.12.2-2.1.4.43-universal.jar           | None                                     |     | LCHIJA | railcraft                   | 12.0.0                | railcraft-12.0.0.jar                              | a0c255ac501b2749537d5824bb0f0588bf0320fa |     | LCHIJA | mtr                         | 3.0.0                 | MTR-1.12.2-alpha-test-0.0.1.jar                   | None                                     |     | LCHIJA | kadwinjpvehicles            | 2.0.0                 | MTS_Kadwin_JP_Vehicles_Pack_4.1.jar               | None                                     |     | LCHIJA | ngtlib                      | 2.4.21                | NGTLib2.4.21-38_forge-1.12.2-14.23.2.2611.jar     | None                                     |     | LCHIJA | projectintelligence         | 1.0.9                 | ProjectIntelligence-1.12.2-1.0.9.28-universal.jar | None                                     |     | LCHIJA | nei                         | 2.4.3                 | NotEnoughItems-1.12.2-2.4.3.245-universal.jar     | f1850c39b2516232a2108a7bd84d1cb5df93b261 |     | LCHIJA | oe                          | 1.0.7                 | OceanicExpanse-1.0.7.jar                          | None                                     |     | LCHIJA | openmods                    | 0.12.2                | OpenModsLib-1.12.2-0.12.2.jar                     | d2a9a8e8440196e26a268d1f3ddc01b2e9c572a5 |     | LCHIJA | openblocks                  | 1.8.1                 | OpenBlocks-1.12.2-1.8.1.jar                       | d2a9a8e8440196e26a268d1f3ddc01b2e9c572a5 |     | LCHIJA | placeableitems              | 3.3                   | placeableitems-3.3.jar                            | None                                     |     | LCHIJA | projectred-core             | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-Base.jar              | None                                     |     | LCHIJA | projectred-integration      | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-integration.jar       | None                                     |     | LCHIJA | projectred-transmission     | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-integration.jar       | None                                     |     | LCHIJA | projectred-illumination     | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-lighting.jar          | None                                     |     | LCHIJA | projectred-expansion        | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-mechanical.jar        | None                                     |     | LCHIJA | projectred-relocation       | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-mechanical.jar        | None                                     |     | LCHIJA | projectred-transportation   | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-mechanical.jar        | None                                     |     | LCHIJA | rtm                         | 2.4.24                | RTM2.4.24-43_forge-1.12.2-14.23.2.2611.jar        | None                                     |     | LCHIJA | trafficcontrol              | 1.1.1                 | trafficcontrol-1.1.1.jar                          | None                                     |     | LCHIJA | travelersbackpack           | 1.0.35                | TravelersBackpack-1.12.2-1.0.35.jar               | None                                     |     | LCHIJA | iv_tpp                      | 2.22.0                | Trin Parts Pack-1.12.2-2.23.1.jar                 | None                                     |     | LCHIJA | unucivil                    | 6.3.0                 | UNU Civilian Pack [MTS] 1.12.2-22.13.0-6.3.0.jar  | None                                     |     | LCHIJA | vehicle                     | 0.44.1                | vehicle-mod-0.44.1-1.12.2.jar                     | None                                     |     | LCHIJA | wawla                       | 2.6.275               | Wawla-1.12.2-2.6.275.jar                          | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | worldedit                   | 6.1.10                | worldedit-forge-mc1.12.2-6.1.10-dist.jar          | None                                     |     | LCHIJA | worldstatecheckpoints       | 1.12.2.1.2.1          | WorldStateCheckpoints-client-1.12.2.1.2.1.jar     | None                                     |     | LCHIJA | wrcbe                       | 2.3.2                 | WR-CBE-1.12.2-2.3.2.33-universal.jar              | f1850c39b2516232a2108a7bd84d1cb5df93b261 |     | LCHIJA | zoocraftdiscoveries         | 1.0                   | Zoocraft+Discoveries+1.12.2-1.3.0.jar             | None                                     |     | LCHIJA | immersiveengineering        | 0.12-98               | ImmersiveEngineering-0.12-98.jar                  | None                                     |     | LCHIJA | fix-rtm                     | 2.0.28                | fixRtm-2.0.28.jar                                 | None                                     |     | LCHIJA | mysticallib                 | 1.12.2-1.13.0         | mysticallib-1.12.2-1.13.0.jar                     | None                                     |     Loaded coremods (and transformers): ForgelinPlugin (Forgelin-1.8.3.jar)   PatchingFixRtmCorePlugin (fixRtm-2.0.28.jar)   com.anatawa12.fixRtm.asm.patching.PatchApplier IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar)   blusunrize.immersiveengineering.common.asm.IEClassTransformer FixRtmCorePlugin (fixRtm-2.0.28.jar)   JarInJarLoaderCoreMod (fixRtm-2.0.28.jar)   com.anatawa12.fixRtm.jarInJar.JarInJarPatcher BetterFoliageLoader (BetterFoliage-MC1.12-2.3.2.jar)   mods.betterfoliage.loader.BetterFoliageTransformer SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.9.jar)   OpenModsCorePlugin (OpenModsLib-1.12.2-0.12.2.jar)   openmods.core.OpenModsClassTransformer MalisisCorePlugin (MalisisCore-1.12.2.jar)   ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar)   com.mrcrayfish.obfuscate.asm.ObfuscateTransformer CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar)   team.chisel.ctm.client.asm.CTMTransformer HookingFixRtmCorePlugin (fixRtm-2.0.28.jar)   com.anatawa12.fixRtm.asm.hooking.HookingTransformer     GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 551.86' Renderer: 'NVIDIA GeForce RTX 3070/PCIe/SSE2'     OpenModsLib class transformers: [llama_null_fix:FINISHED],[horse_base_null_fix:FINISHED],[pre_world_render_hook:FINISHED],[player_render_hook:FINISHED],[horse_null_fix:FINISHED]     RTM Model Status: Initialized 1048 models, Using 0 models     I = Initialized, C = Constructed, SMP = SMP includeds     | model pack                                      | all | I | C   | SMP |     |:----------------------------------------------- |:--- |:- |:--- |:--- |     | mods\ModelPack_Nak_5_Structure_240313.zip       | 458 | 0 | 458 | 0   |     | mods\RTM2.4.24-43_forge-1.12.2-14.23.2.2611.jar | 281 | 0 | 281 | 0   |     | mods\rtm_Saracalias Pack v0.2.01.zip            | 309 | 0 | 309 | 0   |     Launched Version: 1.12.2-forge-14.23.5.2859     LWJGL: 2.9.4     OpenGL: NVIDIA GeForce RTX 3070/PCIe/SSE2 GL version 4.6.0 NVIDIA 551.86, NVIDIA Corporation     GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported.     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'fml,forge'     Type: Client (map_client.txt)     Resource Packs: NickMiner69V2.zip, MPT-4.zip, feldbahnpackv1-3.zip, G_P_Narrow_Gauge_Texel_Pack_V1.0.3.zip     Current Language: English (US)     Profiler Position: N/A (disabled)     CPU: 8x Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz     OptiFine Version: OptiFine_1.12.2_HD_U_G5     OptiFine Build: 20210124-142939     Render Distance Chunks: 12     Mipmaps: 4     Anisotropic Filtering: 1     Antialiasing: 0     Multitexture: false     Shaders: null     OpenGlVersion: 4.6.0 NVIDIA 551.86     OpenGlRenderer: NVIDIA GeForce RTX 3070/PCIe/SSE2     OpenGlVendor: NVIDIA Corporation     CpuCount: 8
    • i notice a change if i add the min and max ram in the line like this for example:    # Xmx and Xms set the maximum and minimum RAM usage, respectively. # They can take any number, followed by an M or a G. # M means Megabyte, G means Gigabyte. # For example, to set the maximum to 3GB: -Xmx3G # To set the minimum to 2.5GB: -Xms2500M # A good default for a modded server is 4GB. # Uncomment the next line to set it. -Xmx10240M -Xms8192M    i need to make more experiments but for now this apparently works.
    • This honestly might just work for you @SubscribeEvent public static void onScreenRender(ScreenEvent.Render.Post event) { final var player = Minecraft.getInstance().player; final var options = Minecraft.getInstance().options; if(!hasMyEffect(player)) return; // TODO: You provide hasMyEffect float f = Mth.lerp(event.getPartialTick(), player.oSpinningEffectIntensity, player.spinningEffectIntensity); float f1 = ((Double)options.screenEffectScale().get()).floatValue(); if(f <= 0F || f1 >= 1F) return; float p_282656_ = f * (1.0F - f1); final var p_282460_ = event.getGuiGraphics(); int i = p_282460_.guiWidth(); int j = p_282460_.guiHeight(); p_282460_.pose().pushPose(); float f5 = Mth.lerp(p_282656_, 2.0F, 1.0F); p_282460_.pose().translate((float)i / 2.0F, (float)j / 2.0F, 0.0F); p_282460_.pose().scale(f5, f5, f5); p_282460_.pose().translate((float)(-i) / 2.0F, (float)(-j) / 2.0F, 0.0F); float f4 = 0.2F * p_282656_; float f2 = 0.4F * p_282656_; float f3 = 0.2F * p_282656_; RenderSystem.disableDepthTest(); RenderSystem.depthMask(false); RenderSystem.enableBlend(); RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ONE, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ONE); p_282460_.setColor(f4, f2, f3, 1.0F); p_282460_.blit(new ResourceLocation("textures/misc/nausea.png"), 0, 0, -90, 0.0F, 0.0F, i, j, i, j); p_282460_.setColor(1.0F, 1.0F, 1.0F, 1.0F); RenderSystem.defaultBlendFunc(); RenderSystem.disableBlend(); RenderSystem.depthMask(true); RenderSystem.enableDepthTest(); p_282460_.pose().popPose(); }   Note: Most of this is directly copied from GameRenderer as you pointed out you found. The only thing you'll have to likely do is update the `oSpinningEffectIntensity` + `spinningEffectIntensity` variables on the player when your effect is applied. Which values should be there? Not 100% sure, might be a game of guess and check, but `handleNetherPortalClient` in LocalPlayer has some hard coded you might be able to start with.
    • I have been having a problem with minecraft forge. Any version. Everytime I try to launch it it always comes back with error code 1. I have tried launching from curseforge, from the minecraft launcher. I have also tried resetting my computer to see if that would help. It works on my other computer but that one is too old to run it properly. I have tried with and without mods aswell. Fabric works, optifine works, and MultiMC works aswell but i want to use forge. If you can help with this issue please DM on discord my # is Haole_Dawg#6676
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