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Designate Mod as Client Side


KurodaAkira

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I am developing a mod which is entirely client side (only adds HUD elements which do not need server communication) and as such the mod shouldn'tt be installed on a server.
This worked fine prior to 1.16.4 but now the mod seems to check against being installed on the server ("[Netty Client IO #0/INFO]: Client has mods that are missing on server:").
How can I designate my mod to not require being installed on the server?

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