Posted January 9, 20214 yr Hi Modders, I'm working on a mod where a player starts with 1 heart and every time they die they gain a heart until they have 10 hearts. But I struggling with how I save the amount a hearts the player has. If I put it in the player data, it will be deleted when the player dies. Same goes for capabilities. I've tried it with a Hashmap but I know its not the best way of doing thing so I'd like some feedback from you guys. Thanks. EDIT: I'm using 1.15.2 and 1.14.4. Edited January 9, 20214 yr by Babatunde forgot version
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