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failed to synchronize registry data from server closing connection. [1.16.4][Server][Modded]
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Veo, in Support & Bug Reports
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By NovaMachina · Posted
Great point. Should have seen that. Would I just pass that into the IVertexBuilder#lightmap function? -
I wonder what combinedLight is. https://github.com/NovaMachina-Mods/ExNihiloSequentia/blob/1.16/src/main/java/novamachina/exnihilosequentia/client/render/SieveRender.java#L34
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By NovaMachina · Posted
I received a bug report where the texture of a block is only responding to the sky light, but not any block lights (such as torches). Here is the link to the renderer that I believe to be the culprit. Any suggestions? https://github.com/NovaMachina-Mods/ExNihiloSequentia/blob/1.16/src/main/java/novamachina/exnihilosequentia/client/render/SieveRender.java Here is an image that shows the issue: https://repo.jacob-williams.me/repository/raw/exnihilosequentia/issues/images/Lighting%20Bug.png -
Hello, this mod is the source, you have to get boredhttps://gitlab.com/Lycanite/LycanitesMobs
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By JayNeedsHelp · Posted
So I'm currently creating a forge mod and I'm having an issue where the console stops logging after some errors. It seems to be connected to the access transformers that I'm using as before I added at's my console was working fine. Here is my at file: public-f net.minecraft.client.Minecraft session public net.minecraft.client.Minecraft timer public net.minecraft.client.gui.GuiScreen buttonList public net.minecraft.util.Timer tickLength public net.minecraft.network.play.client.CPacketPlayer onGround public net.minecraft.network.play.server.SPacketEntityVelocity motionX public net.minecraft.network.play.server.SPacketEntityVelocity motionY public net.minecraft.network.play.server.SPacketEntityVelocity motionZ public net.minecraft.network.play.server.SPacketExplosion motionX public net.minecraft.network.play.server.SPacketExplosion motionY public net.minecraft.network.play.server.SPacketExplosion motionZ public net.minecraft.client.renderer.entity.RenderManager renderPosX public net.minecraft.client.renderer.entity.RenderManager renderPosY public net.minecraft.client.renderer.entity.RenderManager renderPosZ Any help is greatly appreciated thank you!
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