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[SOLVED] [1.16.4] Is there any way to change texture UVs during model rendering?


FlashHUN

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If I use a layer renderer to render a model on top of the player, is there a way I could change the UVs of its texture?
Like, make the top left pixel 0,1 instead of 0,0 (keeping the same texture size).

Edited by FlashHUN
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