Jump to content

macOS M1 Big Sur Crash when launching


Green Beans

Recommended Posts

Here is the crash report. I've only installed the forge file, no mods. Any help would be greatly appreciated.

---- Minecraft Crash Report ----
// There are four lights!

Time: 1/14/21 4:23 PM
Description: Initializing game

java.lang.IllegalStateException: GLFW error before init: [0x10008]Cocoa: Failed to find service port for display
    at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading}
    at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:131) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
    at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading}
    at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:1060) ~[?:?] {re:classloading}
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:416) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at net.minecraft.client.main.Main.main(Main.java:149) ~[1.16.4-forge-35.1.36.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_74] {}
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_74] {}
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_74] {}
    at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_74] {}
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) ~[forge-1.16.4-35.1.36.jar:35.1] {}
    at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {}


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
    at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading}
    at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:131) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
    at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading}
    at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:1060) ~[?:?] {re:classloading}
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:416) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.main.Main.main(Main.java:149) ~[1.16.4-forge-35.1.36.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_74] {}
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_74] {}
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_74] {}
    at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_74] {}
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) ~[forge-1.16.4-35.1.36.jar:35.1] {}
    at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {}


-- System Details --
Details:
    Minecraft Version: 1.16.4
    Minecraft Version ID: 1.16.4
    Operating System: Mac OS X (x86_64) version 10.16
    Java Version: 1.8.0_74, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 844850848 bytes (805 MB) / 1577058304 bytes (1504 MB) up to 2147483648 bytes (2048 MB)
    CPUs: 8
    JVM Flags: 8 total; -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
    Launched Version: 1.16.4-forge-35.1.36
    Backend library: LWJGL version 3.2.1 build 12
    Backend API: NO CONTEXT
    GL Caps: 
    Using VBOs: Yes
    Is Modded: Definitely; Client brand changed to 'forge'
    Type: Client (map_client.txt)
    CPU: <unknown>

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I want to download Forge 1.20.6, but when I press download, it redirects me to Adfocus and does not provide any download. I have never encountered such a problem when I downloaded Forge 1.18.2 at least 12 months ago.
    • did you find any solutions? i have the same problem and also that mahito doesnt transform
    • Here's a simple example to solve this particular issue: public class ModArmorMaterials { public static final DeferredRegister<ArmorMaterial> ARMORS = DeferredRegister.create(Registries.ARMOR_MATERIAL, MyModName.MOD_ID); public static final RegistryObject<ArmorMaterial> COPPER = registerArmor("copper", Util.make(new EnumMap<>(ArmorItem.Type.class), enumMap -> { enumMap.put(ArmorItem.Type.BOOTS, 1); enumMap.put(ArmorItem.Type.LEGGINGS, 4); enumMap.put(ArmorItem.Type.CHESTPLATE, 5); enumMap.put(ArmorItem.Type.HELMET, 2); enumMap.put(ArmorItem.Type.BODY, 4); }), 12, SoundEvents.ARMOR_EQUIP_IRON, 0.0F, 0.0F, () -> Ingredient.of(Items.COPPER_INGOT)); private static RegistryObject<ArmorMaterial> registerArmor(String pGroup, EnumMap<ArmorItem.Type, Integer> pEnumMap, int pEnchantmentValue, Holder<SoundEvent> pEquipSound, float pToughness, float pKnockbackResistance, Supplier<Ingredient> pRepairIngredient) { List<ArmorMaterial.Layer> pLayerList = List.of(new ArmorMaterial.Layer(new ResourceLocation(pGroup))); return registerArmor(pGroup, pEnumMap, pEnchantmentValue, pEquipSound, pToughness, pKnockbackResistance, pRepairIngredient, pLayerList); } private static RegistryObject<ArmorMaterial> registerArmor( String pGroup, EnumMap<ArmorItem.Type, Integer> pEnumMap, int pEnchantmentValue, Holder<SoundEvent> pEquipSound, float pToughness, float pKnockbackResistance, Supplier<Ingredient> pRepairIngredient, List<ArmorMaterial.Layer> pLayerList) { return ARMORS.register(pGroup, () -> new ArmorMaterial(pEnumMap, pEnchantmentValue, pEquipSound, pRepairIngredient, pLayerList, pToughness, pKnockbackResistance)); } public static void register(IEventBus eventBus) { ARMORS.register(eventBus); } } Essentially, the TierSortingRegistry has been removed and so you now need to set up your own DeferredRegister. Please see the minecraftforge GitHub for more information; I found this solution through their issues (https://github.com/MinecraftForge/MinecraftForge/issues/9961)
    • How did I even leave that in there? I’ll try it in a bit, that very well could be it.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.