Jump to content

Sheep Droping food???


J0nnayAw83n

Recommended Posts

okay so i'm trying to get my sheep to drop food. this is what i have so fair. i was using the EE3 github as a reference. it works but only for the raw food not the cooked so dose anyone know how to fix this? or where i went wrong?

 

thanks for you help,

 

this is in a EntityLivingHandler

@ForgeSubscribe
public void onEntityLivingDeath(LivingDeathEvent event) {
	if (event.source.getDamageType().equals("player")) {
		AM_ItemDropHelper.drop((EntityPlayer)event.source.getSourceOfDamage(), event.entityLiving);
	}
	if (event.source.getDamageType().equals("inFire")) {
		AM_ItemDropHelper.droping((EntityPlayer)event.source.getSourceOfDamage(), event.entityLiving);
	}
}

 

this is in my GeneralHelper

 
    public static ItemStack convertObjectToItemStack(Object obj) {

        if (obj instanceof Item) {
            return new ItemStack((Item) obj);
        }
        else if (obj instanceof Block) {
            return new ItemStack((Block) obj);
        }
        else if (obj instanceof ItemStack) {
            return (ItemStack) obj;
        }
        else {
            return null;
        }
    }

    public static Object[] convertSingleStackToPluralStacks(ItemStack stack) {

        ArrayList<ItemStack> list = new ArrayList<ItemStack>();
        ItemStack currentStack;

        for (int i = 0; i < stack.stackSize; i++) {
            currentStack = new ItemStack(stack.itemID, 1, stack.getItemDamage());
            list.add(currentStack);
        }

        return list.toArray();
    }

    
    public static boolean isHostileEntity(EntityLiving entity) {
        if ((entity instanceof EntitySheep) ) {
            return true;
        }
        else {
            return false;
        }
    }

 

and this is in a ItemDropHelper

	
  private static void dropItem(Entity entity){
	entity.dropItem(Aw83nCraftMod.RawLambChops.itemID, 2);
  }
  private static void dropItems(Entity entity){
     	entity.dropItem(Aw83nCraftMod.CookedLambChops.itemID, 2);
  }

public static void drop(EntityPlayer player, EntityLiving entity) {
	if (AM_GeneralHelper.isHostileEntity(entity)) {
		AM_ItemDropHelper.dropItem(entity);

        }
}
public static void droping(EntityPlayer player, EntityLiving entity) {
	if (AM_GeneralHelper.isHostileEntity(entity)) {
		AM_ItemDropHelper.dropItems(entity);

        }
}

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • My friends and I are modding to survive But recently I want to use cmd to open the server instead of making the single player game public But when I used two methods to start the server, I encountered two problems first A I used forge to install the server files Created using the original server jar The server was installed successfully and the mod was also loaded successfully. But after I replaced the world file with my survival map, I found that the mod items inside disappeared but could be taken from creation again. So I tried to install the server using forge first B I have studied forge for a long time but successfully installed it. But when I put in mods it crashed But mods can be installed on the server   我和我的朋友們正在mod為了生存 但是最近我想用cmd打開伺服器而不是把單人遊戲公開 但是當我使用兩種方法啟動伺服器時,我遇到了兩個問題 首先AI使用forge安裝伺服器檔案使用原始伺服器jar 建立伺服器已成功安裝,mod 也已成功載入。但是當我用我的生存地圖替換世界文件後,我發現裡面的mod物品消失了,但可以再次從創建中取出。所以我嘗試先使用forge安裝伺服器,BI研究了forge很久但成功安裝了它。但是當我安裝 mods 時它崩潰了但是 mods 可以安裝在伺服器上 我和我的朋友正在mod生存 但最近我想使用cmd開啟伺服器而不是單人遊戲公開   但是當我使用了兩種方法開啟伺服器時遇到了兩種問題   第1個A 我使用了forge安裝伺服器文件 在使用原版伺服器jar建立    伺服器安裝成功 mod也順利加載  但是我將我的生存地圖替換世界文件後發現裡面的mod物品消失了但可以再次從創造拿取  所以我嘗試使用forge安裝伺服器   第2個B forge我研究了很久但也成功安裝了 但是當我放入 mods 之後發生了崩潰 但是mods在1A伺服器上是可以安裝的 Ps 我用谷歌翻譯 so    
    • That’s probably not it because as I stated I’ve done it before. I did it like deadass 10 - 20 times when trying to learn to make this mod pack because I kept wanting to reset my profiles and such. So it definitely works, it looks like maybe the creephosting files were the things that couldn’t be reached I tried reading the crash log
    • I don't know if this is the right place or not, but I have put together a custom modpack and I am in need of others to help me. It's a questing modpack with a lore book i'm currently writing out through Patchouli, and i am in need of somebody who will assist me in making the quests for the pack. It's a Zombie apocalypse modpack inspired by Deceasedcraft  with a tinge of magic and RPG mechanics via Mine and slash. Is there anybody willing to assist me as i'm one person building a modpack I could also use help with optimizations since that's not really my strong suite. 
    • File a report to SPYRECOVERY36 @ gmail com he can legitimately assist in proper review and recovery of all your assets that was stolen. Endeavor to submit your request for a refund to his mail . He also spy and hack any device remotely without any trace. Contact via spyrecovery36 @ gm ail com  
    • Hello, is it possible to upgrade from server 1.16.5 forge to 1.20.1 forge without losing a thing? and how do I do it? You need to change "forge-1.16.5-36.2.35.jar, minecraft_server.1.16.5.jar" and other modes.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.