Posted July 2, 201312 yr I hope the title makes sense. Basically my problem is that I am making a throwable entity that has a tail following it, but as of now the end of the tail is the hitbox, I want the front to be the hitbox. I have tried some different things with gltranslate but that moves the render relative to the world and not the hitbox.
July 3, 201312 yr Author Will I have to do some math that checks the way it's rotated and responds accordingly?
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