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game launch fail


C0nnieD

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im sorry for the hassle i just dont really understand but this was on the file.

 

 

Failed to download file.
Name: 1.16.4-forge-35.1.37.jar
URL: https://launcher.mojang.com/v1/objects/1952d94a0784e7abda230aae6a1e8fc0522dba99/client.jar
Filename on disk: 1.16.4-forge-35.1.37.jar
Path: C:\Users\User-1\AppData\Roaming\.minecraft\versions\1.16.4-forge-35.1.37\1.16.4-forge-35.1.37.jar
Exists: File
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    • Hi everyone  I'm trying to make a custom door and give it a custom sound. In order to do so I've registered the sounds like this   private static final DeferredRegister<SoundEvent> SOUNDS = DeferredRegister.create(ForgeRegistries.SOUND_EVENTS, MineWorld.MOD_ID); ... public static final RegistryObject<SoundEvent> SCULK_DOOR_CLOSE = SOUNDS.register("sculk_door_close", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(MineWorld.MOD_ID, "sculk_door_close"))); public static final RegistryObject<SoundEvent> SCULK_DOOR_OPEN = SOUNDS.register("sculk_door_open", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(MineWorld.MOD_ID, "sculk_door_open"))); call the register method of the Sounds registry as the first thing in my mod initialize method IEventBus eventBus = FMLJavaModLoadingContext.get().getModEventBus(); SOUNDS.register(eventBus); Then I create a BlockSetType like this   public static final BlockSetType SCULK = BlockSetType.register(new BlockSetType(new ResourceLocation(MineWorld.MOD_ID, "sculk").toString(), true, SoundType.WOOD, SCULK_DOOR_CLOSE.get(), SCULK_DOOR_OPEN.get(), SoundEvents.WOODEN_TRAPDOOR_CLOSE, SoundEvents.WOODEN_TRAPDOOR_OPEN, SoundEvents.WOODEN_PRESSURE_PLATE_CLICK_OFF, SoundEvents.WOODEN_PRESSURE_PLATE_CLICK_ON, SoundEvents.WOODEN_BUTTON_CLICK_OFF, SoundEvents.WOODEN_BUTTON_CLICK_ON); And finally the door block like this private static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, MineWorld.MOD_ID); ... BLOCKS.register("sculk_door", () -> new DoorBlock(BlockBehaviour.Properties.copy(Blocks.OAK_DOOR), blockSetType)); But when I launch the game I get this error   Registry Object not present: mineworld:sculk_door_close Am I doing something wrong? Maybe the BlockSetType registration needs to be done in a different way? I have other BlockSetTypes registered like this that only uses vanilla sounds and they work just fine. You can see an example in my GitHub repo here: https://github.com/JimiIT92/MineWorld/blob/master/src/main/java/org/mineworld/core/MWBlockSetTypes.java
    • it was eldritch end, thank you
    • Okay. Thank you. I think it works now. I added the jdk-17 path to the batch instead of the jvm arguments txt file. The windows command prompt is just blank, but when I close the native windows command prompt, the java command prompt opens & loads the server. If that won't cause issues then I'm all good. 
    • I have no idea - the last mentioned mods are eldritch_end, supplementaries and mahoutsukai Start with removing mahoutsukai
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