Jump to content

[1.12.2] Editing Rabbit Spawn Rules


Recommended Posts

So with my mod, I'm attempting to make the Rabbit spawn as the Killer Rabbit in the custom dimension that was created, unfortunately the first method I tried, directly editing the code in a way that, in theory would work, ended up in an immediate crash, but when I reloaded the world w/o said code, the KR had actually successfully spawned. I then tried to find safer solutions, but they either crashed the game upon initializing, or just spawn regular old harmless fuzzballs....can anyone help me with this pickle I'm in? I also have a Discord, ChaosDog#1893, but try to notify me in advance if you are going to add me as I'm kinda in a paranoid state of mind atm for other reasons.

Link to comment
Share on other sites

This topic is now closed to further replies.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.