Jump to content

Recommended Posts

Posted (edited)

I cant get AT to work on a mod that I want to change some access modifiers. I'm honestly not sure if this is even possible at this point (because of SRG names).

 

So here is my question is it possible to use AT on a mod dependency? if so, is there something that I may be missing (i.e load order (I currently have my mod loading after the dep.), The way I am stating the field (I'm currently typing in the exact field name not SRG), etc)

 

Edited by SleepyCatGuy
Posted
10 hours ago, diesieben07 said:

No, ASM hacks are reserved for hacking Minecraft code, because we can't exactly make a pull request to Mojang's code and ask them to add an API. This is different with mods - make a pull request to the mod to ask them to add an API for your needs.

Thank you.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.